2022-04-10 14:10:33 -04:00

78 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace NewHorizons.Components.Orbital
{
public class OrbitalParameters
{
public float Inclination { get; private set; }
public float SemiMajorAxis { get; private set; }
public float LongitudeOfAscendingNode { get; private set; }
public float Eccentricity { get; private set; }
public float ArgumentOfPeriapsis { get; private set; }
public float TrueAnomaly { get; private set; }
public float MeanAnomaly { get; private set; }
public float EccentricAnomaly { get; private set; }
public float Period { get; private set; }
public Vector3 InitialPosition { get; private set; }
public Vector3 InitialVelocity { get; private set; }
public static OrbitalParameters FromTrueAnomaly(Gravity primaryGravity, Gravity secondaryGravity, float eccentricity, float semiMajorAxis, float inclination, float argumentOfPeriapsis, float longitudeOfAscendingNode, float trueAnomaly)
{
var orbitalParameters = new OrbitalParameters();
orbitalParameters.Inclination = inclination;
orbitalParameters.SemiMajorAxis = semiMajorAxis;
orbitalParameters.LongitudeOfAscendingNode = longitudeOfAscendingNode;
orbitalParameters.Eccentricity = eccentricity;
orbitalParameters.ArgumentOfPeriapsis = argumentOfPeriapsis;
orbitalParameters.TrueAnomaly = trueAnomaly;
// Have to calculate the rest
var primaryMass = primaryGravity.Mass;
var secondaryMass = secondaryGravity.Mass;
var power = primaryGravity.Power;
var period = (float) (GravityVolume.GRAVITATIONAL_CONSTANT * (primaryMass + secondaryMass) / (4 * Math.PI * Math.PI * Math.Pow(semiMajorAxis, power)));
var f = Mathf.Deg2Rad * trueAnomaly; // True anomaly in radians
var eccentricAnomaly = Mathf.Rad2Deg * Mathf.Atan2(Mathf.Sqrt(1 - eccentricity * eccentricity) * Mathf.Sin(f), 1 + eccentricity * Mathf.Cos(f));
var meanAnomaly = eccentricAnomaly - eccentricity * Mathf.Sin(Mathf.Deg2Rad * eccentricAnomaly);
orbitalParameters.Period = period;
orbitalParameters.MeanAnomaly = meanAnomaly;
orbitalParameters.EccentricAnomaly = eccentricAnomaly;
// Position
var ap = Mathf.Deg2Rad * argumentOfPeriapsis; // Argument of periapsis in radians
var la = Mathf.Deg2Rad * longitudeOfAscendingNode; // Longitude of ascending node in radians
var i = Mathf.Deg2Rad * inclination; // Inclination in radians
var p = semiMajorAxis * (1 - eccentricity * eccentricity); // Semi-latus rectum
var r = p / (1 + eccentricity * Mathf.Cos(f));
var mu = GravityVolume.GRAVITATIONAL_CONSTANT * primaryMass;
var h = Mathf.Sqrt(mu * p);
var x = r * (Mathf.Cos(la) * Mathf.Cos(ap + f) - Mathf.Sin(la) * Mathf.Sin(ap + f) * Mathf.Cos(i));
var y = r * (Mathf.Sin(la) * Mathf.Cos(ap + f) - Mathf.Cos(la) * Mathf.Sin(ap + f) * Mathf.Cos(i));
var z = r * (Mathf.Sin(i) * Mathf.Sin(ap + f));
orbitalParameters.InitialPosition = new Vector3(x, z, y);
var coefficient = h * eccentricity * Mathf.Sin(f) / (r * p);
var vx = x * coefficient - (h / r) * (Mathf.Cos(la) * Mathf.Sin(ap + f) + Mathf.Sin(la) * Mathf.Cos(ap + f) * Mathf.Cos(i));
var vy = y * coefficient - (h / r) * (Mathf.Sin(la) * Mathf.Sin(ap + f) - Mathf.Cos(la) * Mathf.Cos(ap + f) * Mathf.Cos(i));
var vz = z * coefficient + (h / r) * (Mathf.Sin(i) * Mathf.Cos(ap + f));
orbitalParameters.InitialVelocity = new Vector3(vx, vz, vy);
return orbitalParameters;
}
}
}