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22 lines
697 B
C#
22 lines
697 B
C#
using NewHorizons.External.Modules.Volumes;
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using UnityEngine;
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namespace NewHorizons.Builder.Volumes.VisorEffects
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{
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public static class VisorRainEffectVolumeBuilder
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{
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public static VisorRainEffectVolume Make(GameObject planetGO, Sector sector, VisorEffectModule.RainEffectVolumeInfo info)
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{
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var volume = PriorityVolumeBuilder.Make<VisorRainEffectVolume>(planetGO, ref sector, info);
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volume._rainDirection = VisorRainEffectVolume.RainDirection.Radial;
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volume._dropletRate = info.dropletRate;
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volume._streakRate = info.streakRate;
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volume.gameObject.SetActive(true);
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return volume;
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}
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}
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}
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