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29 lines
1.2 KiB
C#
29 lines
1.2 KiB
C#
using NewHorizons.Builder.Props;
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using NewHorizons.External.Modules.Volumes.VolumeInfos;
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using NewHorizons.Utility.OuterWilds;
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using OWML.Common;
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using UnityEngine;
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using NHNotificationVolume = NewHorizons.Components.Volumes.NotificationVolume;
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namespace NewHorizons.Builder.Volumes
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{
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public static class NotificationVolumeBuilder
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{
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public static NHNotificationVolume Make(GameObject planetGO, Sector sector, NotificationVolumeInfo info, IModBehaviour mod)
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{
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var notificationVolume = VolumeBuilder.Make<NHNotificationVolume>(planetGO, ref sector, info);
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// Preserving name for backwards compatibility
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notificationVolume.gameObject.name = string.IsNullOrEmpty(info.rename) ? "NotificationVolume" : info.rename;
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notificationVolume.SetTarget(info.target);
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if (info.entryNotification != null) notificationVolume.SetEntryNotification(info.entryNotification.displayMessage, info.entryNotification.duration);
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if (info.exitNotification != null) notificationVolume.SetExitNotification(info.exitNotification.displayMessage, info.exitNotification.duration);
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notificationVolume.gameObject.SetActive(true);
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return notificationVolume;
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}
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}
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}
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