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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
64 lines
2.5 KiB
C#
64 lines
2.5 KiB
C#
using NewHorizons.Components.Props;
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using NewHorizons.External.Modules.Props;
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using NewHorizons.External.Modules.Props.EchoesOfTheEye;
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using NewHorizons.Handlers;
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using NewHorizons.Utility;
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using NewHorizons.Utility.OWML;
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using OWML.Common;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace NewHorizons.Builder.Props.EchoesOfTheEye
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{
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public static class DreamArrivalPointBuilder
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{
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private static GameObject _prefab;
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internal static void InitPrefab()
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{
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if (_prefab == null)
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{
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_prefab = SearchUtilities.Find("DreamWorld_Body/Sector_DreamWorld/Sector_DreamZone_1/DreamFireHouse_1/Interactibles_DreamFireHouse_1/Prefab_IP_DreamArrivalPoint_Zone1").InstantiateInactive().Rename("Prefab_DreamArrivalPoint").DontDestroyOnLoad();
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if (_prefab == null)
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{
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NHLogger.LogWarning($"Tried to make a dream arrival point but couldn't. Do you have the DLC installed?");
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return;
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}
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else
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{
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_prefab.AddComponent<DestroyOnDLC>()._destroyOnDLCNotOwned = true;
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var dreamArrivalPoint = _prefab.GetComponent<DreamArrivalPoint>();
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dreamArrivalPoint._location = DreamArrivalPoint.Location.Undefined;
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dreamArrivalPoint._sector = null;
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dreamArrivalPoint._entrywayVolumes = new OWTriggerVolume[0];
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dreamArrivalPoint._raftSpawn = null;
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dreamArrivalPoint._connectedDreamCampfire = null;
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dreamArrivalPoint._campfire._sector = null;
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}
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}
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}
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public static GameObject Make(GameObject planetGO, Sector sector, DreamArrivalPointInfo info, IModBehaviour mod)
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{
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InitPrefab();
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if (_prefab == null || sector == null) return null;
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var arrivalPointObj = DetailBuilder.Make(planetGO, ref sector, mod, _prefab, new DetailInfo(info));
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StreamingHandler.SetUpStreaming(arrivalPointObj, sector);
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DreamArrivalPoint arrivalPoint = arrivalPointObj.GetComponent<DreamArrivalPoint>();
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arrivalPoint._sector = arrivalPoint.GetComponentInParent<Sector>();
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arrivalPoint._location = DreamHandler.GetDreamArrivalLocation(info.id);
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Locator.RegisterDreamArrivalPoint(arrivalPoint, arrivalPoint._location);
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return arrivalPointObj;
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}
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}
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}
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