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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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61 lines
2.1 KiB
C#
61 lines
2.1 KiB
C#
using NewHorizons.External.Modules.Props;
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using NewHorizons.External.Modules.Props.EchoesOfTheEye;
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using NewHorizons.Handlers;
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using NewHorizons.Utility;
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using NewHorizons.Utility.OWML;
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using OWML.Common;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace NewHorizons.Builder.Props.EchoesOfTheEye
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{
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public static class AlarmTotemBuilder
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{
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private static GameObject _prefab;
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internal static void InitPrefab()
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{
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if (_prefab == null)
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{
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_prefab = SearchUtilities.Find("DreamWorld_Body/Sector_DreamWorld/Sector_Underground/IslandsRoot/IslandPivot_C/Island_C/Interactibles_Island_C/Prefab_IP_AlarmTotem").InstantiateInactive().Rename("Prefab_AlarmTotem").DontDestroyOnLoad();
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if (_prefab == null)
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{
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NHLogger.LogWarning($"Tried to make a grapple totem but couldn't. Do you have the DLC installed?");
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return;
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}
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else
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{
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_prefab.AddComponent<DestroyOnDLC>()._destroyOnDLCNotOwned = true;
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var alarmTotem = _prefab.GetComponent<AlarmTotem>();
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alarmTotem._sector = null;
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}
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}
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}
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public static GameObject Make(GameObject planetGO, Sector sector, AlarmTotemInfo info, IModBehaviour mod)
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{
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InitPrefab();
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if (_prefab == null || sector == null) return null;
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var totemObj = DetailBuilder.Make(planetGO, ref sector, mod, _prefab, new DetailInfo(info));
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var alarmTotem = totemObj.GetComponent<AlarmTotem>();
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alarmTotem._sightAngle = info.sightAngle;
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alarmTotem._sightDistance = info.sightDistance;
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if (info.stretchVisionCone != null)
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{
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var visionCone = totemObj.transform.Find("Effects_IP_SIM_AlarmTotem/AlarmTotemVisionCone");
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visionCone.localScale = Vector3.Scale(visionCone.localScale, info.stretchVisionCone);
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}
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return totemObj;
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}
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}
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}
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