Logo
Explore Help
Register Sign In
Gittes-archive/new-horizons
2
0
Fork 0
You've already forked new-horizons
mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
Code Issues Packages Projects Releases Wiki Activity
new-horizons/NewHorizons
History
Will Corby bd125c0182
Update PlanetConfig.cs
2025-02-14 01:31:46 -08:00
..
Assets
Coesion in pt_BR "gender" matching to "mod".
2025-02-08 12:56:02 -03:00
Builder
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
Components
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
External
Update PlanetConfig.cs
2025-02-14 01:31:46 -08:00
Handlers
manual sample markers for streaming
2025-02-13 22:34:47 -08:00
Icons
…
OtherMods
…
Patches
Merge branch 'slide-reel-streaming' into profiler
2025-02-13 19:59:10 -08:00
Schemas
Updated Schemas
2025-02-14 05:35:02 +00:00
Streaming
…
Utility
Revert "revert load prefab cache cuz i think it already happens"
2025-02-13 21:24:25 -08:00
default-config.json
Add option to toggle quantum object visualization separate from debug
2025-01-06 00:23:24 -05:00
INewHorizons.cs
…
Main.cs
fix bugs for ship and vessel spawns (#1036)
2025-02-09 23:26:53 -05:00
manifest.json
Only correct spawn velocity when NH is handling spawn (fix archipelago incompat)
2025-02-13 08:52:40 -05:00
NewHorizons.csproj
preprocessor define for profiler
2025-01-29 16:38:14 -08:00
NewHorizons.csproj.user
…
NewHorizonsApi.cs
…
UsedInUnityProjectAttribute.cs
…
Powered by Gitea Version: 1.23.8 Page: 1291ms Template: 47ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API