new-horizons/NewHorizons/Builder/Body/AsteroidBeltBuilder.cs
2022-05-17 20:05:58 -04:00

73 lines
2.5 KiB
C#

using NewHorizons.External.Configs;
using NewHorizons.External.Modules;
using NewHorizons.Handlers;
using NewHorizons.Utility;
using OWML.Common;
using UnityEngine;
using Random = UnityEngine.Random;
namespace NewHorizons.Builder.Body
{
public static class AsteroidBeltBuilder
{
public static void Make(string bodyName, PlanetConfig parentConfig, IModBehaviour mod)
{
var belt = parentConfig.AsteroidBelt;
float minSize = belt.MinSize;
float maxSize = belt.MaxSize;
int count = (int)(2f * Mathf.PI * belt.InnerRadius / (10f * maxSize));
if (belt.Amount >= 0) count = belt.Amount;
if (count > 200) count = 200;
Random.InitState(belt.RandomSeed);
for (int i = 0; i < count; i++)
{
var size = Random.Range(minSize, maxSize);
var config = new PlanetConfig();
config.Name = $"{bodyName} Asteroid {i}";
config.StarSystem = parentConfig.StarSystem;
config.Base = new BaseModule()
{
HasMapMarker = false,
SurfaceGravity = 1,
SurfaceSize = size,
HasReferenceFrame = false,
GravityFallOff = "inverseSquared"
};
config.Orbit = new OrbitModule()
{
IsMoon = true,
Inclination = belt.Inclination + Random.Range(-2f, 2f),
LongitudeOfAscendingNode = belt.LongitudeOfAscendingNode,
TrueAnomaly = 360f * (i + Random.Range(-0.2f, 0.2f)) / (float)count,
PrimaryBody = bodyName,
SemiMajorAxis = Random.Range(belt.InnerRadius, belt.OuterRadius),
ShowOrbitLine = false
};
config.ProcGen = belt.ProcGen;
if (config.ProcGen == null)
{
config.ProcGen = new ProcGenModule()
{
Scale = size,
Color = new MColor(126, 94, 73, 255)
};
}
else
{
// Still update the size
config.ProcGen.Scale = size;
}
var asteroid = new NewHorizonsBody(config, mod);
PlanetCreationHandler.NextPassBodies.Add(asteroid);
}
}
}
}