new-horizons/Marshmallow/General/MakeOrbitLine.cs
Mister_Nebula dc23ac2de8 Massive rewrite
- Added moon support
- Rewrote every class for readability
- Rewrote Main class to simplify code (file planets now load on scene load)
2020-06-11 19:41:39 +01:00

31 lines
815 B
C#

using Marshmallow.Utility;
using OWML.ModHelper.Events;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using Logger = Marshmallow.Utility.Logger;
namespace Marshmallow.General
{
static class MakeOrbitLine
{
public static void Make(GameObject body, AstroObject astroobject)
{
Logger.Log("MakeOrbitLine not finished!", Logger.LogType.Todo);
GameObject orbit = new GameObject();
orbit.transform.parent = body.transform;
orbit.AddComponent<LineRenderer>();
var ol = orbit.AddComponent<OrbitLine>();
ol.SetValue("_astroObject", astroobject);
ol.SetValue("_fade", false);
var lr = orbit.AddComponent<LineRenderer>();
}
}
}