new-horizons/Marshmallow/External/IPlanetConfig.cs
Mister_Nebula dc23ac2de8 Massive rewrite
- Added moon support
- Rewrote every class for readability
- Rewrote Main class to simplify code (file planets now load on scene load)
2020-06-11 19:41:39 +01:00

36 lines
967 B
C#

using Marshmallow.Utility;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Marshmallow.External
{
public interface IPlanetConfig
{
string Name { get; }
MVector3 Position { get; }
int OrbitAngle { get; }
string PrimaryBody { get; }
bool IsMoon { get; }
bool HasSpawnPoint { get; }
bool HasClouds { get; }
float TopCloudSize { get; }
float BottomCloudSize { get; }
MColor32 TopCloudTint { get; }
MColor32 BottomCloudTint { get; }
bool HasWater { get; }
float WaterSize { get; }
bool HasRain { get; }
bool HasGravity { get; }
float SurfaceAcceleration { get; }
bool HasMapMarker { get; }
bool HasFog { get; }
MColor32 FogTint { get; }
float FogDensity { get; }
float GroundSize { get; }
}
}