Nick b4781bc416
1.9.0 (#516)
## Major features
- Details can now be affected by physics by adding `hasPhysics = true`.
- `ambientLight` has been replaced by a new `AmbientLights` module with
new settings for radii, position, shell, and tint.
- Automatic Nomai text arc placement! 
- Nomai wall text is now automatically arranged to fit on a whiteboard,
no need to place text manually anymore!
   - Manual placement is still supported if you want it.
- If you want to specify certain arcs to be written by children (or
strangers) instead of adults without requiring manual placement, use the
`keepAutoPlacement` property of ArcInfo.
- Hopefully this feature makes wall text less intimidating to include in
addons.
- **Important: `nomaiText` has been deprecated in order to preserve the
legacy nomai text generation. Please use `translatorText` in the future,
it is exactly the same except it lets you use the new automatic spiral
placement, caching, and so on.**

## Minor features
- Dialogues can now toggle flashlight when you interact with them.
- Caching! 
- This feature introduces new .nhcache files, which New Horizons will
generate automatically. One nhcache file will be generated per planet.
If the cache would be empty, a file won't be created.
- Make sure to include these files when releasing your addon. This will
allow your players to have fast loading times on their first loop. If
you forget to include them, no worries, their first loop will be slow to
load but every following loop will be fast.
- Cache files automatically clear unused entries, so there's no need to
manage them.

## Bug fixes
- Fixed a bug in ghost matter submerge code (it now functions).
- Water radius now gets updated by the size controller, meaning submerge
works with changing size.
- Fixed strange light behavior on transparent objects in map mode.
- Water is now actually illuminated by sunlight.
- Fixed fog fading occurring near bramble seeds.
- Should fix some compatibility issues with NomaiVR
- Fix showing electricity effects on lanterns

also rip jerry
2023-03-04 18:22:46 -05:00
2023-01-20 17:56:26 -05:00

new horizons thumbnail 2

Support me on Patreon Donate Current version Downloads Downloads of newest version Latest release date Build

Do you want to create planets using New Horizons? Then check out our website for all our documentation!

If you want to see examples of what NH can do check out the examples add-on or real solar system add-on.

Check the ship's log for how to use your warp drive to travel between star systems!

Incompatible mods

  • Quantum Space Buddies.
  • OW Randomizer.

Supported Mods

New Horizons has optional support for a few other mods:

  • Discord Rich Presence: Showcase what New Horizons worlds you're exploring in your Discord status!
  • Voice Acting Mod: Characters in NH can be given voice lines which will work with this mod installed. Try it out by downloading NH Examples and talking to Ernesto!
  • Achievements+: New Horizons and its addons have achievements you can unlock with this mod installed!

Features

  • Load planet meshes or details from asset bundles
  • Use our template Unity project to create assets for use in NH, including all game scripts recovered using UtinyRipper
  • Separate solar system scenes accessible via wormhole OR via the ship's new warp drive feature accessible via the ship's log
  • Remove or edit existing planets, including what they orbit around
  • Create custom planets from heightmaps/texturemaps
  • Create stars (and supernovae), comets, asteroid belts, satellites, quantum planets/moons, and custom Dark Bramble dimensions.
  • Add stock planet features to custom ones, such as geysers, cloak fields, meteor-launching volcanoes, rafts, tornados, and Dark Bramble seeds/nodes.
  • Binary orbits
  • Signalscope signals and custom frequencies
  • Surface scatter: rocks, trees, etc, using in-game models, or custom ones
  • Black hole / white hole pairs
  • Custom dialogue, slide-reel projections, translatable text, and custom ship log entries for rumour mode and map mode
  • Funnels and variable surface height (can be made of sand/water/lava/star)

Development

If you want to help (please dear god help us) then check out the contact info below or the contributing page.

The Unity project we use to make asset bundles for this mod is here.

Contact

Join the Outer Wilds Modding Discord if you have any questions or just want to chat about modding! Theres a New Horizons category there dedicated to discussion of this mod.

Credits

Main authors:

New Horizons was made with help from:

Translation credits:

  • Russian: Tlya
  • German: Nolram
  • Spanish: Ciborgm9, Ink, GayCoffee
  • French: xen

Marshmallow was made with help from:

  • TAImatem
  • AmazingAlek
  • Raicuparta
  • and the Outer Wilds discord server.
Description
A custom world creation tool for Outer Wilds.
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