new-horizons/NewHorizons/Builder/Volumes/VisorEffects/VisorRainEffectVolumeBuilder.cs

22 lines
693 B
C#

using NewHorizons.External.Modules.Volumes;
using UnityEngine;
namespace NewHorizons.Builder.Volumes.VisorEffects
{
public static class VisorRainEffectVolumeBuilder
{
public static VisorRainEffectVolume Make(GameObject planetGO, Sector sector, VisorEffectModule.RainEffectVolumeInfo info)
{
var volume = PriorityVolumeBuilder.Make<VisorRainEffectVolume>(planetGO, sector, info);
volume._rainDirection = VisorRainEffectVolume.RainDirection.Radial;
volume._dropletRate = info.dropletRate;
volume._streakRate = info.streakRate;
volume.gameObject.SetActive(true);
return volume;
}
}
}