new-horizons/NewHorizons/Builder/Volumes/Rulesets/PlayerImpactRulesetBuilder.cs

21 lines
606 B
C#

using NewHorizons.External.Modules.Volumes;
using UnityEngine;
namespace NewHorizons.Builder.Volumes.Rulesets
{
public static class PlayerImpactRulesetBuilder
{
public static PlayerImpactRuleset Make(GameObject planetGO, Sector sector, RulesetModule.PlayerImpactRulesetInfo info)
{
var volume = VolumeBuilder.Make<PlayerImpactRuleset>(planetGO, sector, info);
volume.minImpactSpeed = info.minImpactSpeed;
volume.maxImpactSpeed = info.maxImpactSpeed;
volume.gameObject.SetActive(true);
return volume;
}
}
}