new-horizons/NewHorizons/Handlers/VesselCoordinatePromptHandler.cs
2022-08-11 13:10:44 -04:00

202 lines
8.0 KiB
C#

using NewHorizons.Components;
using NewHorizons.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using UnityEngine;
using static NewHorizons.External.Configs.StarSystemConfig;
namespace NewHorizons.Handlers
{
public class VesselCoordinatePromptHandler
{
private static List<Tuple<string, string, ScreenPrompt>> _factSystemIDPrompt;
private static List<Texture2D> _textureCache;
public static void RegisterPrompts(List<NewHorizonsSystem> systems)
{
// Have to destroy the images we've created if this isn't the first time it has run
if (_textureCache != null)
{
foreach (var texture in _textureCache)
{
UnityEngine.Object.Destroy(texture);
}
}
_textureCache = new List<Texture2D>();
_factSystemIDPrompt = new List<Tuple<string, string, ScreenPrompt>>();
foreach (var system in systems)
{
var systemName = system.UniqueID;
var fact = system.Config.factRequiredForWarp;
var nomaiCoords = system.Config.Vessel?.coords;
if (system.UniqueID == "EyeOfTheUniverse" || nomaiCoords == null) continue;
RegisterPrompt(systemName, fact, nomaiCoords);
}
}
private static void RegisterPrompt(string systemID, string fact, NomaiCoordinates coords)
{
var texture = MakeTexture(coords.x, coords.y, coords.z);
if (_textureCache == null) _textureCache = new List<Texture2D>();
_textureCache.Add(texture);
var sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(texture.width / 2f, texture.height / 2f));
var name = ShipLogStarChartMode.UniqueIDToName(systemID);
var prompt = new ScreenPrompt($"{name}: <EYE>", sprite, 0);
_factSystemIDPrompt.Add(new (fact, systemID, prompt));
var manager = Locator.GetPromptManager();
manager.AddScreenPrompt(prompt, manager.GetScreenPromptList(PromptPosition.LowerLeft), manager.GetTextAnchor(PromptPosition.LowerLeft), -1, false);
}
// Gets called from the patches
public static void SetPromptVisibility(bool visible)
{
if (_factSystemIDPrompt == null) return;
foreach (var pair in _factSystemIDPrompt)
{
var fact = pair.Item1;
var systemID = pair.Item2;
var prompt = pair.Item3;
if (prompt != null)
{
if (visible)
{
if (Main.Instance.CurrentStarSystem != systemID && (string.IsNullOrEmpty(fact) || ShipLogHandler.KnowsFact(fact)))
{
prompt.SetVisibility(true);
}
else
{
prompt.SetVisibility(false);
}
}
else
{
prompt.SetVisibility(false);
}
}
}
}
private static Texture2D MakeTexture(params int[][] coords)
{
if (coords == null || coords.Length == 0)
{
return null;
}
int width = 96;
int height = 96;
Texture2D texture = new Texture2D(width * coords.Length, height, TextureFormat.RGBA32, false, false);
texture.SetPixels(Enumerable.Repeat(Color.clear, texture.width * texture.height).ToArray());
float offset = 0f;
for (int i = 0; i < coords.Length; i++)
{
if (coords[i] == null || coords[i].Length < 2)
{
continue;
}
// Remove extra space if coordinate doesn't use left slot
if (!coords[i].Contains(5))
{
offset -= width * 0.175f;
}
Rect rect = new Rect(offset, 0f, width, height);
DrawCoordinateLines(texture, rect, coords[i]);
// Remove extra space if coordinate doesn't use right slot
if (!coords[i].Contains(2))
{
offset -= width * 0.175f;
}
offset += width;
}
texture.Apply();
return texture;
}
private static void DrawCoordinateLines(Texture2D texture, Rect rect, int[] coords)
{
if (coords == null || coords.Length < 2)
{
return;
}
float lineWidth = 3f;
for (int i = 0; i < coords.Length - 1; i++)
{
// Calculate start and end points
Vector2 size = rect.size;
Vector2 center = size * 0.5f;
float radius = Mathf.Min(size.x, size.y) * 0.475f - lineWidth;
float angle0 = Mathf.Deg2Rad * (120f - (60f * coords[i + 0]));
Vector2 pos0 = rect.position + center + new Vector2(Mathf.Cos(angle0), Mathf.Sin(angle0)) * radius;
Vector2 start = new Vector2(Mathf.Round(pos0.x), Mathf.Round(pos0.y));
float angle1 = Mathf.Deg2Rad * (120f - (60f * coords[i + 1]));
Vector2 pos1 = rect.position + center + new Vector2(Mathf.Cos(angle1), Mathf.Sin(angle1)) * radius;
Vector2 end = new Vector2(Mathf.Round(pos1.x), Mathf.Round(pos1.y));
// Draw lines
int x0 = Mathf.FloorToInt(Mathf.Min(start.x, end.x) - lineWidth * 2f);
int y0 = Mathf.FloorToInt(Mathf.Min(start.y, end.y) - lineWidth * 2f);
int x1 = Mathf.CeilToInt(Mathf.Max(start.x, end.x) + lineWidth * 2f);
int y1 = Mathf.CeilToInt(Mathf.Max(start.y, end.y) + lineWidth * 2f);
Vector2 dir = end - start;
float length = dir.magnitude;
dir.Normalize();
for (int x = x0; x <= x1; x++)
{
for (int y = y0; y <= y1; y++)
{
Vector2 p = new Vector2(x, y);
float dot = Vector2.Dot(p - start, dir);
dot = Mathf.Clamp(dot, 0f, length);
Vector2 pointOnLine = start + dir * dot;
float distToLine = Mathf.Max(0f, Vector2.Distance(p, pointOnLine) - lineWidth);
if (distToLine <= 1f)
{
// Line is within 1 pixel, fill with color (with anti-aliased blending)
Color color = Color.white;
float blend = 1f - Mathf.Clamp01(distToLine);
if (color.a * blend < 1f)
{
Color existing = texture.GetPixel(x, y);
if (existing.a > 0f)
{
float colorA = color.a;
color.a = 1f;
texture.SetPixel(x, y, Color.Lerp(existing, color, Mathf.Clamp01(colorA * blend)));
} else
{
color.a *= blend;
texture.SetPixel(x, y, color);
}
} else
{
color.a *= blend;
texture.SetPixel(x, y, color);
}
}
}
}
}
}
public static bool KnowsEyeCoordinates() => ShipLogHandler.KnowsFact("OPC_EYE_COORDINATES_X1");
}
}