28 lines
702 B
C#

using UnityEngine;
namespace NewHorizons.External.Modules.VariableSize
{
public class VariableSizeModule
{
public TimeValuePair[] Curve { get; set; }
public class TimeValuePair
{
public float Time { get; set; }
public float Value { get; set; }
}
public AnimationCurve GetAnimationCurve(float size = 1f)
{
var curve = new AnimationCurve();
if(Curve != null)
{
foreach (var pair in this.Curve)
{
curve.AddKey(new Keyframe(pair.Time, size * pair.Value));
}
}
return curve;
}
}
}