2023-04-22 16:16:02 -04:00

33 lines
703 B
C#

using Newtonsoft.Json;
using UnityEngine;
namespace NewHorizons.External.SerializableData
{
[JsonObject]
public class MVector3
{
public MVector3(float x, float y, float z)
{
this.x = x;
this.y = y;
this.z = z;
}
public float x;
public float y;
public float z;
public static implicit operator MVector3(Vector3 vec)
{
return new MVector3(vec.x, vec.y, vec.z);
}
public static implicit operator Vector3(MVector3 vec)
{
return new Vector3(vec.x, vec.y, vec.z);
}
public override string ToString() => $"{x}, {y}, {z}";
}
}