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Gittes-archive/new-horizons
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mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
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new-horizons/NewHorizons
History
JohnCorby a51e87f002 manual sample markers for streaming
2025-02-13 22:34:47 -08:00
..
Assets
Coesion in pt_BR "gender" matching to "mod".
2025-02-08 12:56:02 -03:00
Builder
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
Components
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
External
field to not check for existing body
2025-02-13 21:31:03 -08:00
Handlers
manual sample markers for streaming
2025-02-13 22:34:47 -08:00
Icons
…
OtherMods
…
Patches
Merge branch 'slide-reel-streaming' into profiler
2025-02-13 19:59:10 -08:00
Schemas
Updated Schemas
2025-02-13 22:23:29 +00:00
Streaming
…
Utility
Revert "revert load prefab cache cuz i think it already happens"
2025-02-13 21:24:25 -08:00
default-config.json
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INewHorizons.cs
…
Main.cs
fix bugs for ship and vessel spawns (#1036)
2025-02-09 23:26:53 -05:00
manifest.json
Only correct spawn velocity when NH is handling spawn (fix archipelago incompat)
2025-02-13 08:52:40 -05:00
NewHorizons.csproj
preprocessor define for profiler
2025-01-29 16:38:14 -08:00
NewHorizons.csproj.user
…
NewHorizonsApi.cs
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UsedInUnityProjectAttribute.cs
…
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