mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
249 lines
9.6 KiB
C#
249 lines
9.6 KiB
C#
using HarmonyLib;
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using NewHorizons.OtherMods.AchievementsPlus;
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using NewHorizons.Builder.ShipLog;
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using NewHorizons.Components;
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using NewHorizons.Handlers;
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using NewHorizons.Utility;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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using Object = UnityEngine.Object;
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namespace NewHorizons.Patches
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{
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[HarmonyPatch]
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public static class ShipLogPatches
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogManager), nameof(ShipLogManager.Awake))]
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public static void ShipLogManager_Awake_Prefix(ShipLogManager __instance)
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{
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RumorModeBuilder.Init();
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ShipLogHandler.Init();
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var currentStarSystem = Main.Instance.CurrentStarSystem;
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if (!Main.SystemDict.ContainsKey(currentStarSystem) || !Main.BodyDict.ContainsKey(currentStarSystem))
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{
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currentStarSystem = Main.Instance.DefaultStarSystem;
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}
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Logger.Log($"Beginning Ship Log Generation For: {currentStarSystem}");
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if (currentStarSystem != "SolarSystem")
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{
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__instance._shipLogXmlAssets = new TextAsset[] { };
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foreach (ShipLogEntryLocation logEntryLocation in GameObject.FindObjectsOfType<ShipLogEntryLocation>())
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{
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logEntryLocation._initialized = true;
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}
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}
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var curiosities = Main.SystemDict[currentStarSystem].Config.curiosities;
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if (curiosities != null)
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{
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RumorModeBuilder.AddCuriosityColors(curiosities);
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}
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foreach (NewHorizonsBody body in Main.BodyDict[currentStarSystem])
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{
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if (body.Config.ShipLog?.xmlFile != null)
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{
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RumorModeBuilder.AddBodyToShipLog(__instance, body);
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}
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ShipLogManager), nameof(ShipLogManager.Awake))]
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public static void ShipLogManager_Awake_Postfix(ShipLogManager __instance)
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{
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ShipLogHandler.CheckForModdedFacts(__instance);
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RumorModeBuilder.GenerateEntryData(__instance);
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for (var i = 0; i < __instance._entryList.Count; i++)
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{
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ShipLogEntry logEntry = __instance._entryList[i];
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RumorModeBuilder.UpdateEntryCuriosity(ref logEntry);
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}
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Logger.Log($"Ship Log Generation Complete For: {Main.Instance.CurrentStarSystem}");
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogManager), nameof(ShipLogManager.IsFactRevealed))]
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public static bool ShipLogManager_IsFactRevealed(ShipLogManager __instance, ref bool __result, string __0)
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{
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if (__instance._factDict != null && __instance._factDict.ContainsKey(__0))
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{
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__result = __instance._factDict[__0].IsRevealed();
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}
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else
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{
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__result = false;
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}
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogManager), nameof(ShipLogManager.CheckForCompletionAchievement))]
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public static bool ShipLogManager_CheckForCompletionAchievement(ShipLogManager __instance)
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{
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foreach (KeyValuePair<string, ShipLogFact> keyValuePair in __instance._factDict)
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{
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if (ShipLogHandler.IsVanillaAstroID(__instance.GetEntry(keyValuePair.Value.GetEntryID()).GetAstroObjectID()) && !keyValuePair.Value.IsRumor() && !keyValuePair.Value.IsRevealed() && !keyValuePair.Key.Equals("TH_VILLAGE_X3") && !keyValuePair.Key.Equals("GD_GABBRO_ISLAND_X1") && __instance.GetEntry(keyValuePair.Value.GetEntryID()).GetCuriosityName() != CuriosityName.InvisiblePlanet)
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{
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return false;
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}
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}
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Achievements.Earn(Achievements.Type.STUDIOUS);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogManager), nameof(ShipLogManager.Start))]
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public static bool ShipLogManager_Start(ShipLogManager __instance)
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{
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var initialReveal = Main.SystemDict[Main.Instance.CurrentStarSystem].Config.initialReveal ?? Array.Empty<string>();
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foreach (string fact in initialReveal)
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{
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__instance.RevealFact(fact, false, false);
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}
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if (Main.Instance.CurrentStarSystem == "SolarSystem")
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{
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return true;
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}
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else
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{
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EntryLocationBuilder.InitializeLocations();
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return false;
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(UIStyleManager), nameof(UIStyleManager.GetCuriosityColor))]
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public static bool UIStyleManager_GetCuriosityColor(UIStyleManager __instance, CuriosityName __0, bool __1, ref Color __result)
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{
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if ((int)__0 < 7)
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{
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return true;
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}
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else
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{
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__result = RumorModeBuilder.GetCuriosityColor(__0, __1, __instance._neutralColor, __instance._neutralHighlight);
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return false;
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ShipLogMapMode), nameof(ShipLogMapMode.Initialize))]
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public static void ShipLogMapMode_Initialize(ShipLogMapMode __instance)
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{
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GameObject panRoot = SearchUtilities.Find(ShipLogHandler.PAN_ROOT_PATH);
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GameObject sunObject = SearchUtilities.Find(ShipLogHandler.PAN_ROOT_PATH + "/Sun");
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ShipLogAstroObject[][] navMatrix = MapModeBuilder.ConstructMapMode(Main.Instance.CurrentStarSystem, panRoot, __instance._astroObjects, sunObject.layer);
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if (navMatrix == null || navMatrix.Length <= 1)
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{
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Logger.LogWarning("Skipping Map Mode Generation.");
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}
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else
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{
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__instance._astroObjects = navMatrix;
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__instance._startingAstroObjectID = navMatrix[1][0].GetID();
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if (Main.Instance.CurrentStarSystem != "SolarSystem")
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{
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List<GameObject> delete = panRoot.GetAllChildren().Where(g => g.name.Contains("_ShipLog") == false).ToList();
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foreach (GameObject gameObject in delete)
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{
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Object.Destroy(SearchUtilities.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + gameObject.name));
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}
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if (SearchUtilities.Find(ShipLogHandler.PAN_ROOT_PATH + "/" + "SandFunnel") == null)
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{
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__instance._sandFunnel = __instance.gameObject.AddComponent<ShipLogSandFunnel>();
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}
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}
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}
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Logger.Log("Map Mode Construction Complete");
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogAstroObject), nameof(ShipLogAstroObject.GetName))]
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public static bool ShipLogAstroObject_GetName(ShipLogAstroObject __instance, ref string __result)
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{
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if (ShipLogHandler.IsVanillaAstroID(__instance.GetID()))
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{
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return true;
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}
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else
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{
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__result = MapModeBuilder.GetAstroBodyShipLogName(__instance.GetID());
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return false;
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ShipLogAstroObject), nameof(ShipLogAstroObject.UpdateState))]
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public static void ShipLogAstroObject_UpdateState(ShipLogAstroObject __instance)
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{
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Transform detailsParent = __instance.transform.Find("Details");
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if (detailsParent != null)
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{
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foreach (GameObject child in detailsParent.gameObject.GetAllChildren())
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{
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if (child.TryGetComponent(typeof(ShipLogDetail), out Component detail))
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{
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(detail as ShipLogDetail)?.UpdateState(__instance._state);
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}
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}
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}
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Transform lineObject = __instance.transform.Find("Line_ShipLog");
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if (lineObject != null)
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{
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ShipLogDetail lineDetail = lineObject.gameObject.GetComponent<ShipLogDetail>();
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lineDetail.UpdateState(__instance._state);
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogSandFunnel), nameof(ShipLogSandFunnel.UpdateState))]
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public static bool ShipLogSandFunnel_UpdateState()
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{
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return Main.Instance.CurrentStarSystem == "SolarSystem";
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogSandFunnel), nameof(ShipLogSandFunnel.Awake))]
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public static bool ShipLogSandFunnel_Awake()
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{
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return Main.Instance.CurrentStarSystem == "SolarSystem";
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(ShipLogManager), nameof(ShipLogManager.RevealFact))]
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public static void ShipLogManager_RevealFact(string __0)
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{
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StarChartHandler.OnRevealFact(__0);
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AchievementHandler.OnRevealFact();
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ShipLogFact), nameof(ShipLogFact.GetText))]
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public static bool ShipLogFact_GetText(ShipLogFact __instance, ref string __result)
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{
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if (ShipLogHandler.IsModdedFact(__instance.GetID()))
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{
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__result = TranslationHandler.GetTranslation(__instance._text, TranslationHandler.TextType.SHIPLOG);
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return false;
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}
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else
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{
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return true;
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}
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}
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}
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} |