new-horizons/Marshmallow/General/SpawnpointBuilder.cs
2020-06-22 22:36:38 +01:00

23 lines
557 B
C#

using UnityEngine;
namespace Marshmallow.General
{
static class SpawnpointBuilder
{
public static SpawnPoint Make(GameObject body, Vector3 position)
{
GameObject spawnGO = new GameObject();
spawnGO.transform.parent = body.transform;
spawnGO.layer = 8;
spawnGO.transform.localPosition = position;
//Logger.Log("Made spawnpoint on [" + body.name + "] at " + position);
var SS = spawnGO.AddComponent<SpawnPoint>();
return SS;
}
}
}