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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using Marshmallow.Utility;
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using OWML.ModHelper.Events;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using Logger = Marshmallow.Utility.Logger;
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namespace Marshmallow.General
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{
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static class OrbitlineBuilder
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{
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public static void Make(GameObject body, AstroObject astroobject)
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{
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GameObject orbit = new GameObject();
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orbit.transform.parent = body.transform;
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var LR = orbit.AddComponent<LineRenderer>();
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//LR.material = GameObject.Find("OrbitLine_TH").GetComponent<LineRenderer>().material;
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LR.useWorldSpace = false;
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LR.loop = false;
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Logger.Log("AO primary body is " + astroobject.GetPrimaryBody().name, Logger.LogType.Log);
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var ol = orbit.AddComponent<OrbitLine>();
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ol.SetValue("_astroObject", astroobject);
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ol.SetValue("_fade", false);
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ol.SetValue("_lineWidth", 5);
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Logger.Log("Finished building orbit line", Logger.LogType.Log);
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}
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}
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}
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