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Gittes-archive/new-horizons
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new-horizons/NewHorizons
History
Nick 9bc68d74e3 Move ShockEffect backwards compat to the right place
2022-09-30 23:18:25 -04:00
..
Assets
Merge branch 'dev' into eye-of-the-universe
2022-09-10 15:13:36 -04:00
Builder
Use bool to check if we should init prefabs (avoids excess null checks)
2022-09-30 22:58:31 -04:00
Components
almost forgor
2022-09-17 11:28:50 -04:00
External
Move ShockEffect backwards compat to the right place
2022-09-30 23:18:25 -04:00
Handlers
Move ShockEffect backwards compat to the right place
2022-09-30 23:18:25 -04:00
Icons
Upload Classic's icons
2022-06-19 14:30:41 -04:00
OtherMods
Merge branch 'dev' into eye-of-the-universe
2022-09-17 10:32:42 -04:00
Patches
Log if NewlyRevealedFactIDs is null
2022-09-18 14:43:24 -04:00
Schemas
Updated Schemas
2022-09-17 18:44:44 +00:00
Utility
Null check instead
2022-09-17 14:41:04 -04:00
default-config.json
added a Verbose level for logs that print way too much
2022-07-05 17:46:13 -04:00
INewHorizons.cs
What if I like changed it LOL!!!
2022-08-29 18:47:53 -04:00
Main.cs
Simplify
2022-09-20 12:26:40 -04:00
manifest.json
Update manifest.json
2022-09-19 00:09:38 -04:00
NewHorizons.csproj
Update GameLibs version
2022-09-15 13:28:08 -04:00
NewHorizons.csproj.user
Added interactRange, resolves #191
2022-06-19 16:48:24 -04:00
NewHorizonsApi.cs
Make everything use Path.Combine instead of concat for Linux
2022-09-15 18:47:26 -04:00
packages.config
…
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