new-horizons/NewHorizons/Handlers/SystemCreationHandler.cs
2022-05-22 18:48:23 -07:00

26 lines
839 B
C#

using NewHorizons.Builder.StarSystem;
using NewHorizons.Components;
using NewHorizons.Utility;
using UnityEngine;
namespace NewHorizons.Handlers
{
public static class SystemCreationHandler
{
public static void LoadSystem(NewHorizonsSystem system)
{
var skybox = GameObject.Find("Skybox/Starfield");
if (system.Config.skybox?.destroyStarField ?? false) Object.Destroy(skybox);
if (system.Config.skybox?.assetBundle != null && system.Config.skybox?.path != null)
SkyboxBuilder.Make(system.Config.skybox, system.Mod);
if (system.Config.enableTimeLoop)
{
var timeLoopController = new GameObject("TimeLoopController");
timeLoopController.AddComponent<TimeLoopController>();
}
}
}
}