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13 lines
271 B
C#
13 lines
271 B
C#
using UnityEngine;
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namespace NewHorizons.Components.EyeOfTheUniverse
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{
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/// <summary>
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/// Class does nothing but is used with GetComponent to find instrument zones in the hierarchy
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/// </summary>
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public class InstrumentZone : MonoBehaviour
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{
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}
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}
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