new-horizons/NewHorizons/Utility/AudioUtility.cs
2022-02-05 14:15:31 -05:00

60 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
namespace NewHorizons.Utility
{
public static class AudioUtility
{
public static AudioClip LoadAudio(string filePath)
{
var task = Task.Run(async () => await GetAudioClip(filePath));
task.Wait();
return task.Result;
}
private static async Task<AudioClip> GetAudioClip(string filePath)
{
var extension = filePath.Split(new char[] { '.' }).Last();
UnityEngine.AudioType audioType;
switch (extension)
{
case ("wav"):
audioType = UnityEngine.AudioType.WAV;
break;
case ("ogg"):
audioType = UnityEngine.AudioType.OGGVORBIS;
break;
default:
Logger.LogError($"Invalid audio file extension ({extension}) must be .wav or .ogg");
return null;
}
using (UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(filePath, audioType))
{
var result = www.SendWebRequest();
while (!result.isDone) { await Task.Delay(100); }
if (www.isNetworkError)
{
Debug.Log(www.error);
return null;
}
else
{
return DownloadHandlerAudioClip.GetContent(www);
}
}
}
}
}