2022-02-04 18:21:19 -05:00

473 lines
20 KiB
C#

using NewHorizons.Components;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using System.Text;
using System.Threading.Tasks;
using NewHorizons.External;
using NewHorizons.Utility;
using OWML.Common;
using UnityEngine;
using UnityEngine.UI;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.General
{
public static class ShipLogBuilder
{
public static readonly string PAN_ROOT_PATH = "Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/MapMode/ScaleRoot/PanRoot";
public static ShipLogStarChartMode ShipLogStarChartMode;
private static Dictionary<CuriosityName, Color> curiosityColors = new Dictionary<CuriosityName, Color>();
private static Dictionary<CuriosityName, Color> curiosityHighlightColors = new Dictionary<CuriosityName, Color>();
private static Dictionary<string, CuriosityName> rawNameToCuriosityName = new Dictionary<string, CuriosityName>();
private static Dictionary<string, string> entryIdToRawName = new Dictionary<string, string>();
private static Dictionary<string, NewHorizonsBody> astroIdToBody = new Dictionary<string, NewHorizonsBody>();
private class MapModeObject
{
public int x;
public int y;
public int branch_width;
public int branch_height;
public int level;
public NewHorizonsBody mainBody;
public ShipLogAstroObject astroObject;
public List<MapModeObject> children;
public MapModeObject parent;
public void increment_width()
{
branch_width++;
parent?.increment_width();
}
public void increment_height()
{
branch_height++;
parent?.increment_height();
}
}
public static string GetAstroBodyShipLogName(string id)
{
return astroIdToBody[id].Config.Name;
}
public static ShipLogAstroObject[][] ConstructMapMode(string systemName, GameObject transformParent, int layer)
{
MapModeObject rootObject = MakePrimaryNode(systemName);
if (rootObject.mainBody != null)
{
CreateAllNodes(ref rootObject, transformParent, layer);
}
const int maxAmount = 20;
ShipLogAstroObject[][] navMatrix = new ShipLogAstroObject[maxAmount][];
for (int i = 0; i < maxAmount; i++)
{
navMatrix[i] = new ShipLogAstroObject[maxAmount];
}
CreateNavigationMatrix(rootObject, ref navMatrix);
navMatrix = navMatrix.Where(a => a.Count(c => c != null) > 0).Prepend(new ShipLogAstroObject[1]).ToArray();
for (var index = 0; index < navMatrix.Length; index++)
{
navMatrix[index] = navMatrix[index].Where(a => a != null).ToArray();
}
return navMatrix;
}
private static void CreateNavigationMatrix(MapModeObject root, ref ShipLogAstroObject[][] navMatrix)
{
if (root.astroObject != null)
{
navMatrix[root.y][root.x] = root.astroObject;
}
foreach (MapModeObject child in root.children)
{
CreateNavigationMatrix(child, ref navMatrix);
}
}
private static void CreateAllNodes(ref MapModeObject parentNode, GameObject parent, int layer)
{
CreateNode(ref parentNode, parent, layer);
for (var i = 0; i < parentNode.children.Count; i++)
{
MapModeObject child = parentNode.children[i];
CreateAllNodes(ref child, parent, layer);
parentNode.children[i] = child;
}
}
private static GameObject CreateImage(GameObject nodeGO, IModAssets assets, string imagePath, string name, int layer)
{
GameObject newImageGO = new GameObject(name);
newImageGO.layer = layer;
newImageGO.transform.SetParent(nodeGO.transform);
RectTransform transform = newImageGO.AddComponent<RectTransform>();
transform.localPosition = Vector3.zero;
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one;
Image newImage = newImageGO.AddComponent<Image>();
if (imagePath == "DEFAULT")
{
newImage.sprite = Locator.GetShipLogManager()._shipLogLibrary.defaultEntrySprite;
}
else
{
Texture2D newTexture = assets.GetTexture(imagePath);
Rect rect = new Rect(0, 0, newTexture.width, newTexture.height);
Vector2 pivot = new Vector2(newTexture.width / 2, newTexture.height / 2);
newImage.sprite = Sprite.Create(newTexture, rect, pivot);
}
return newImageGO;
}
public static T KeyByValue<T, W>(this Dictionary<T, W> dict, W val)
{
T key = default;
foreach (KeyValuePair<T, W> pair in dict)
{
if (EqualityComparer<W>.Default.Equals(pair.Value, val))
{
key = pair.Key;
break;
}
}
return key;
}
private static string GetAstroObjectId(NewHorizonsBody body)
{
return KeyByValue(astroIdToBody, body);
}
private static void CreateAstroObject(GameObject nodeGO, ref MapModeObject node, GameObject referenceUnviewedSprite, int layer)
{
const float unviewedIconOffset = 15;
ShipLogAstroObject astroObject = nodeGO.AddComponent<ShipLogAstroObject>();
astroObject._id = GetAstroObjectId(node.mainBody);
string imagePath = node.mainBody.Config.ShipLog?.mapMode?.revealedSprite ?? "DEFAULT";
string outlinePath = node.mainBody.Config.ShipLog?.mapMode?.outlineSprite ?? imagePath;
astroObject._imageObj = CreateImage(nodeGO, node.mainBody.Mod.Assets, imagePath, "Image", layer);
astroObject._outlineObj = CreateImage(nodeGO, node.mainBody.Mod.Assets, outlinePath, "Outline", layer);
astroObject._unviewedObj = GameObject.Instantiate(referenceUnviewedSprite, nodeGO.transform, false);
astroObject._invisibleWhenHidden = node.mainBody.Config.ShipLog?.mapMode?.invisibleWhenHidden ?? false;
Rect imageRect = astroObject._imageObj.GetComponent<RectTransform>().rect;
astroObject._unviewedObj.transform.localPosition = new Vector3(imageRect.width / 2 + unviewedIconOffset, imageRect.height / 2 + unviewedIconOffset, 0);
node.astroObject = astroObject;
}
private static void CreateNode(ref MapModeObject node, GameObject parent, int layer)
{
const float padding = 250f;
GameObject newNodeGO = new GameObject(node.mainBody.Config.Name + "_ShipLog");
newNodeGO.layer = layer;
newNodeGO.transform.SetParent(parent.transform);
RectTransform transform = newNodeGO.AddComponent<RectTransform>();
float scale = node.mainBody.Config.ShipLog?.mapMode?.scale?? 1f;
scale = scale <= 0 ? 1f : scale;
transform.localPosition = new Vector3(node.x * padding, node.y * padding, 0);
transform.localRotation = Quaternion.identity;
transform.localScale = Vector3.one * scale;
if (node.mainBody.Config.ShipLog?.xmlFile == null)
{
Image newImage = newNodeGO.AddComponent<Image>();
string imagePath = node.mainBody.Config.ShipLog?.mapMode?.revealedSprite ?? "DEFAULT";
if (imagePath == "DEFAULT")
{
newImage.sprite = Locator.GetShipLogManager()._shipLogLibrary.defaultEntrySprite;
}
else
{
Texture2D newTexture = node.mainBody.Mod.Assets.GetTexture(imagePath);
Rect rect = new Rect(0, 0, newTexture.width, newTexture.height);
Vector2 pivot = new Vector2(newTexture.width / 2, newTexture.height / 2);
newImage.sprite = Sprite.Create(newTexture, rect, pivot);
}
}
else
{
CreateAstroObject(newNodeGO, ref node, GameObject.Find(PAN_ROOT_PATH + "/TimberHearth/UnviewedIcon"), layer);
}
}
private static MapModeObject MakePrimaryNode(string systemName)
{
foreach (NewHorizonsBody body in Main.BodyDict[systemName])
{
if (!body.Config.Base.CenterOfSolarSystem) continue;
MapModeObject newNode = new MapModeObject
{
mainBody = body,
level = 0,
x = 0,
y = 0
};
newNode.children = MakeChildrenNodes(systemName, newNode);
return newNode;
}
Logger.LogError("Couldn't find center of system!");
return new MapModeObject();
}
private static List<MapModeObject> MakeChildrenNodes(string systemName, MapModeObject parent)
{
List<MapModeObject> children = new List<MapModeObject>();
int newX = parent.x;
int newY = parent.y;
foreach (NewHorizonsBody body in Main.BodyDict[systemName])
{
if (body.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name)
{
int newLevel = parent.level + 1;
bool even = newLevel % 2 == 0;
newX = even ? newX : newX + 1;
newY = even ? newY + 1 : newY;
MapModeObject newNode = new MapModeObject()
{
mainBody = body,
level = newLevel,
x = newX,
y = newY,
parent=parent
};
newNode.children = MakeChildrenNodes(systemName, newNode);
if (even)
{
newY += newNode.branch_height;
parent.increment_height();
}
else
{
newX += newNode.branch_width;
parent.increment_width();
}
children.Add(newNode);
}
}
return children;
}
public static void AddCuriosityColors(ShipLogModule.CuriosityColor[] newColors)
{
foreach (ShipLogModule.CuriosityColor newColor in newColors)
{
if (rawNameToCuriosityName.ContainsKey(newColor.id) == false)
{
CuriosityName newName = (CuriosityName) 8 + rawNameToCuriosityName.Count;
rawNameToCuriosityName.Add(newColor.id, newName);
curiosityColors.Add(newName, newColor.color.ToColor());
curiosityHighlightColors.Add(newName, newColor.highlightColor.ToColor());
}
}
}
public static Color GetCuriosityColor(CuriosityName curiosityName, bool highlighted, Color defaultColor, Color defaultHighlight)
{
if (curiosityColors.ContainsKey(curiosityName) && curiosityHighlightColors.ContainsKey(curiosityName))
{
return (highlighted ? curiosityHighlightColors : curiosityColors)[curiosityName];
}
else
{
return highlighted? defaultHighlight : defaultColor;
}
}
public static void AddAstroBodyToShipLog(ShipLogManager manager, NewHorizonsBody body)
{
string systemName = body.Config.StarSystem;
XElement astroBodyFile = XElement.Load(Main.Instance.ModHelper.Manifest.ModFolderPath + body.Config.ShipLog.xmlFile);
XElement astroBodyId = astroBodyFile.Element("ID");
if (astroBodyId == null)
{
Logger.LogError("Failed to load ship log for " + systemName + "!");
}
else
{
astroBodyId.SetValue(systemName + "/" + astroBodyId.Value);
foreach (XElement entryElement in astroBodyFile.DescendantsAndSelf("Entry"))
{
XElement curiosityName = entryElement.Element("Curiosity");
XElement id = entryElement.Element("ID");
if (curiosityName != null && id != null && entryIdToRawName.ContainsKey(id.Value) == false)
{
entryIdToRawName.Add(id.Value, curiosityName.Value);
}
AddTranslation(entryElement);
}
TextAsset newAsset = new TextAsset(astroBodyFile.ToString());
List<TextAsset> newBodies = new List<TextAsset>(manager._shipLogXmlAssets) {newAsset};
manager._shipLogXmlAssets = newBodies.ToArray();
if (astroIdToBody.ContainsKey(astroBodyId.Value) == false)
{
astroIdToBody.Add(astroBodyId.Value, body);
}
}
}
private static void AddTranslation(XElement entry)
{
Dictionary<string, string> table = TextTranslation.Get().m_table.theShipLogTable;
XElement nameElement = entry.Element("Name");
if (nameElement != null)
{
string name = nameElement.Value;
table[name] = name;
foreach (XElement rumorFact in entry.Elements("RumorFact"))
{
XElement rumorName = rumorFact.Element("RumorName");
if (rumorName != null)
{
table[rumorName.Value] = rumorName.Value;
}
XElement rumorText = rumorFact.Element("Text");
if (rumorText != null)
{
table[name + rumorText.Value] = rumorText.Value;
}
}
foreach (XElement exploreFact in entry.Elements("ExploreFact"))
{
XElement exploreText = exploreFact.Element("Text");
if (exploreText != null)
{
table[name + exploreText.Value] = exploreText.Value;
}
}
}
}
public static void UpdateEntryCuriosity(ref ShipLogEntry entry)
{
if (entryIdToRawName.ContainsKey(entry._id))
{
entry._curiosity = rawNameToCuriosityName[entryIdToRawName[entry._id]];
}
}
private static Sprite GetSprite(string entryId, NewHorizonsBody body)
{
IModAssets assets = body.Mod.Assets;
string path = body.Config.ShipLog.spriteFolder + "/" + entryId + ".png";
if (File.Exists(Main.Instance.ModHelper.Manifest.ModFolderPath + path))
{
Texture2D newTexture = assets.GetTexture(path);
Rect rect = new Rect(0, 0, newTexture.width, newTexture.height);
Vector2 pivot = new Vector2(newTexture.width / 2, newTexture.height / 2);
return Sprite.Create(newTexture, rect, pivot);
}
else
{
return Locator.GetShipLogManager()._shipLogLibrary.defaultEntrySprite;
}
}
private static NewHorizonsBody GetConfigFromEntry(ShipLogEntry entry)
{
return astroIdToBody[entry._astroObjectID];
}
private static Vector2? FindPosition(string entryId, ShipLogModule config)
{
if (config.positions == null) return null;
foreach (ShipLogModule.EntryPosition position in config.positions)
{
if (position.id == entryId)
{
return position.position;
}
}
return null;
}
public static void GenerateEntryData(ShipLogManager manager)
{
const int step = 400;
int colAccumulator = 0;
int rowAccumulator = 0;
foreach(ShipLogEntry entry in manager._entryList)
{
if (manager._entryDataDict.ContainsKey(entry._id) == false)
{
NewHorizonsBody body = GetConfigFromEntry(entry);
Vector2? manualEntryPosition = FindPosition(entry._id, body.Config.ShipLog);
Vector2 entryPosition;
if (manualEntryPosition == null)
{
entryPosition = new Vector2(colAccumulator, rowAccumulator);
}
else
{
entryPosition = (Vector2) manualEntryPosition;
}
EntryData newData = new EntryData
{
id = entry._id,
cardPosition = entryPosition,
sprite = body.Config.ShipLog.spriteFolder == null? null : GetSprite(entry._id, body)
};
entry.SetSprite(newData.sprite == null? manager._shipLogLibrary.defaultEntrySprite : newData.sprite);
manager._entryDataDict.Add(entry._id, newData);
int index = manager._entryList.IndexOf(entry);
if (index < manager._entryList.Count - 2 && manager._entryList[index + 1]._astroObjectID != entry._astroObjectID)
{
rowAccumulator += step;
colAccumulator = 0;
}
else
{
colAccumulator += step;
}
}
}
}
public static void Init()
{
var shipLogRoot = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas");
var starChartLog = new GameObject("StarChartMode");
starChartLog.SetActive(false);
starChartLog.transform.parent = shipLogRoot.transform;
starChartLog.transform.localScale = Vector3.one * 1f;
starChartLog.transform.localPosition = Vector3.zero;
starChartLog.transform.localRotation = Quaternion.Euler(0, 0, 0);
ShipLogStarChartMode = starChartLog.AddComponent<ShipLogStarChartMode>();
var reticleImage = GameObject.Instantiate(GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/DetectiveMode/ReticleImage (1)/"), starChartLog.transform);
var scaleRoot = new GameObject("ScaleRoot");
scaleRoot.transform.parent = starChartLog.transform;
scaleRoot.transform.localScale = Vector3.one;
scaleRoot.transform.localPosition = Vector3.zero;
scaleRoot.transform.localRotation = Quaternion.Euler(0, 0, 0);
var panRoot = new GameObject("PanRoot");
panRoot.transform.parent = scaleRoot.transform;
panRoot.transform.localScale = Vector3.one;
panRoot.transform.localPosition = Vector3.zero;
panRoot.transform.localRotation = Quaternion.Euler(0,0,0);
var centerPromptList = shipLogRoot.transform.Find("ScreenPromptListScaleRoot/ScreenPromptList_Center")?.GetComponent<ScreenPromptList>();
var upperRightPromptList = shipLogRoot.transform.Find("ScreenPromptListScaleRoot/ScreenPromptList_UpperRight")?.GetComponent<ScreenPromptList>();
var oneShotSource = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/OneShotAudio_ShipLog")?.GetComponent<OWAudioSource>();
ShipLogStarChartMode.Initialize(
centerPromptList,
upperRightPromptList,
oneShotSource);
}
}
}