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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
102 lines
3.6 KiB
C#
102 lines
3.6 KiB
C#
using NewHorizons.Components;
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using NewHorizons.Utility;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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using UnityEngine;
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using static NewHorizons.External.Configs.StarSystemConfig;
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namespace NewHorizons.Handlers
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{
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public class VesselCoordinatePromptHandler
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{
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private static List<Tuple<string, string, ScreenPrompt>> _factSystemIDPrompt;
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private static List<Texture2D> _textureCache;
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public static void RegisterPrompts(List<NewHorizonsSystem> systems)
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{
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// Have to destroy the images we've created if this isn't the first time it has run
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if (_textureCache != null)
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{
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foreach (var texture in _textureCache)
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{
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UnityEngine.Object.Destroy(texture);
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}
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}
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_textureCache = new List<Texture2D>();
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_factSystemIDPrompt = new List<Tuple<string, string, ScreenPrompt>>();
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foreach (var system in systems)
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{
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var systemName = system.UniqueID;
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var fact = system.Config.factRequiredForWarp;
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var nomaiCoords = system.Config.coords;
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if (system.UniqueID == "EyeOfTheUniverse" || nomaiCoords == null) continue;
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RegisterPrompt(systemName, fact, nomaiCoords);
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}
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}
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private static void RegisterPrompt(string systemID, string fact, NomaiCoordinates coords)
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{
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var texture = MakeTexture(coords.x, coords.y, coords.z);
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_textureCache.Add(texture);
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var sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(texture.width / 2f, texture.height / 2f));
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var name = ShipLogStarChartMode.UniqueIDToName(systemID);
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var prompt = new ScreenPrompt($"{name}: <EYE>", sprite, 0);
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_factSystemIDPrompt.Add(new (fact, systemID, prompt));
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var manager = Locator.GetPromptManager();
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manager.AddScreenPrompt(prompt, manager.GetScreenPromptList(PromptPosition.LowerLeft), manager.GetTextAnchor(PromptPosition.LowerLeft), -1, false);
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}
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private static Texture2D MakeTexture(int[] x, int[] y, int[] z)
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{
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// Put thing here
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return new Texture2D(1, 1);
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}
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// Gets called from the patches
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public static void SetPromptVisibility(bool visible)
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{
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foreach (var pair in _factSystemIDPrompt)
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{
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var fact = pair.Item1;
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var systemID = pair.Item2;
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var prompt = pair.Item3;
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if (visible)
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{
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if (Main.Instance.CurrentStarSystem != systemID && (string.IsNullOrEmpty(fact) || Locator.GetShipLogManager().IsFactRevealed(fact)))
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{
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prompt.SetVisibility(true);
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}
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else
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{
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prompt.SetVisibility(false);
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}
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}
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else
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{
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prompt.SetVisibility(false);
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}
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}
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}
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public static bool KnowsEyeCoordinates()
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{
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// Works normally in the main system, else check save data directly
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if (Main.Instance.CurrentStarSystem == "SolarSystem") return Locator.GetShipLogManager().IsFactRevealed("OPC_EYE_COORDINATES_X1");
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else return PlayerData._currentGameSave.shipLogFactSaves.ContainsKey("OPC_EYE_COORDINATES_X1");
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}
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}
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}
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