new-horizons/NewHorizons/External/Volumes/DestructionVolumeInfo.cs

38 lines
1.4 KiB
C#

using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System.ComponentModel;
using System.Runtime.Serialization;
namespace NewHorizons.External.Volumes
{
[JsonObject]
public class DestructionVolumeInfo : VanishVolumeInfo
{
/// <summary>
/// The type of death the player will have if they enter this volume.
/// </summary>
[DefaultValue("default")] public DeathType deathType = DeathType.Default;
[JsonConverter(typeof(StringEnumConverter))]
public enum DeathType
{
[EnumMember(Value = @"default")] Default,
[EnumMember(Value = @"impact")] Impact,
[EnumMember(Value = @"asphyxiation")] Asphyxiation,
[EnumMember(Value = @"energy")] Energy,
[EnumMember(Value = @"supernova")] Supernova,
[EnumMember(Value = @"digestion")] Digestion,
[EnumMember(Value = @"bigBang")] BigBang,
[EnumMember(Value = @"crushed")] Crushed,
[EnumMember(Value = @"meditation")] Meditation,
[EnumMember(Value = @"timeLoop")] TimeLoop,
[EnumMember(Value = @"lava")] Lava,
[EnumMember(Value = @"blackHole")] BlackHole,
[EnumMember(Value = @"dream")] Dream,
[EnumMember(Value = @"dreamExplosion")] DreamExplosion,
[EnumMember(Value = @"crushedByElevator")] CrushedByElevator
}
}
}