2022-05-22 21:30:45 -04:00

30 lines
539 B
C#

#region
using UnityEngine;
#endregion
namespace NewHorizons.Utility
{
public class MVector2
{
public MVector2(float x, float y)
{
X = x;
Y = y;
}
public float X { get; }
public float Y { get; }
public static implicit operator MVector2(Vector2 vec)
{
return new MVector2(vec.x, vec.y);
}
public static implicit operator Vector2(MVector2 vec)
{
return new Vector2(vec.X, vec.Y);
}
}
}