2022-05-22 21:30:45 -04:00

119 lines
3.8 KiB
C#

#region
using System;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
#endregion
namespace NewHorizons.Components.Orbital
{
public class TrackingOrbitLine : OrbitLine
{
private Vector3[] _vertices;
private float _timer;
private bool _firstTimeEnabled = true;
public float TrailTime = 120f;
public override void InitializeLineRenderer()
{
_lineRenderer.positionCount = _numVerts;
}
public override void OnValidate()
{
if (_numVerts < 0 || _numVerts > 4096) _numVerts = Mathf.Clamp(_numVerts, 0, 4096);
if (_lineRenderer.positionCount != _numVerts) InitializeLineRenderer();
}
public override void Start()
{
base.Start();
_vertices = new Vector3[_numVerts];
enabled = true;
_lineRenderer.enabled = false;
}
public override void OnEnterMapView()
{
if (_firstTimeEnabled)
{
ResetLineVertices();
_firstTimeEnabled = false;
}
_lineRenderer.enabled = true;
}
public override void OnExitMapView()
{
_lineRenderer.enabled = false;
}
public override void Update()
{
try
{
var primary = _astroObject.GetPrimaryBody();
var origin = primary == null ? Locator.GetRootTransform().position : primary.transform.position;
_timer += Time.deltaTime;
var updateTime = TrailTime / _numVerts;
if (_timer > updateTime)
{
for (var i = _numVerts - 1; i > 0; i--)
{
var v = _vertices[i - 1];
_vertices[i] = new Vector3(v.x, v.y, v.z);
}
_timer = 0;
}
_vertices[0] = transform.parent.position - origin;
_lineRenderer.SetPositions(_vertices);
transform.position = origin;
transform.rotation = Quaternion.AngleAxis(0f, Vector3.up);
var num2 = DistanceToTrackingOrbitLine(Locator.GetActiveCamera().transform.position);
var widthMultiplier = Mathf.Min(num2 * (_lineWidth / 1000f), _maxLineWidth);
var num3 = _fade ? 1f - Mathf.Clamp01((num2 - _fadeStartDist) / (_fadeEndDist - _fadeStartDist)) : 1f;
_lineRenderer.widthMultiplier = widthMultiplier;
_lineRenderer.startColor = new Color(_color.r, _color.g, _color.b, num3 * num3);
}
catch (Exception ex)
{
Logger.LogError($"Exception in OrbitLine for [{_astroObject?.name}] : {ex.Message}, {ex.StackTrace}");
enabled = false;
}
}
private float DistanceToTrackingOrbitLine(Vector3 point)
{
// Check against 3 points on the line
var primary = _astroObject.GetPrimaryBody();
point -= primary.transform.position;
var dist1 = Vector3.Distance(point, _vertices[0]);
var dist2 = Vector3.Distance(point, _vertices[_numVerts / 2]);
var dist3 = Vector3.Distance(point, _vertices[_numVerts - 1]);
return Mathf.Min(dist1, dist2, dist3);
}
public void ResetLineVertices()
{
var primary = _astroObject.GetPrimaryBody();
var origin = primary == null ? Locator.GetRootTransform().position : primary.transform.position;
transform.position = origin;
transform.rotation = Quaternion.AngleAxis(0f, Vector3.up);
for (var i = _numVerts - 1; i > 0; i--) _vertices[i] = transform.parent.position - origin;
_lineRenderer.SetPositions(_vertices);
}
}
}