mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
55 lines
2.5 KiB
C#
55 lines
2.5 KiB
C#
using UnityEngine;
|
|
using UnityEngine.InputSystem;
|
|
namespace NewHorizons.Utility
|
|
{
|
|
[RequireComponent(typeof(OWRigidbody))]
|
|
public class DebugRaycaster : MonoBehaviour
|
|
{
|
|
private OWRigidbody _rb;
|
|
private GameObject _surfaceSphere;
|
|
private GameObject _normalSphere1;
|
|
private GameObject _normalSphere2;
|
|
|
|
private void Awake()
|
|
{
|
|
_rb = this.GetRequiredComponent<OWRigidbody>();
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (Main.Debug && Keyboard.current != null && Keyboard.current[Key.P].wasReleasedThisFrame)
|
|
{
|
|
// Raycast
|
|
_rb.DisableCollisionDetection();
|
|
int layerMask = OWLayerMask.physicalMask;
|
|
var origin = Locator.GetActiveCamera().transform.position;
|
|
var direction = Locator.GetActiveCamera().transform.TransformDirection(Vector3.forward);
|
|
if (Physics.Raycast(origin, direction, out RaycastHit hitInfo, 100f, layerMask))
|
|
{
|
|
var pos = hitInfo.transform.InverseTransformPoint(hitInfo.point);
|
|
var norm = hitInfo.transform.InverseTransformDirection(hitInfo.normal);
|
|
var o = hitInfo.transform.gameObject;
|
|
|
|
var posText = $"{{\"x\": {pos.x}, \"y\": {pos.y}, \"z\": {pos.z}}}";
|
|
var normText = $"{{\"x\": {norm.x}, \"y\": {norm.y}, \"z\": {norm.z}}}";
|
|
|
|
if (_surfaceSphere != null) GameObject.Destroy(_surfaceSphere);
|
|
if (_normalSphere1 != null) GameObject.Destroy(_normalSphere1);
|
|
if (_normalSphere2 != null) GameObject.Destroy(_normalSphere2);
|
|
|
|
_surfaceSphere = AddDebugShape.AddSphere(hitInfo.transform.gameObject, 0.1f, Color.green);
|
|
_normalSphere1 = AddDebugShape.AddSphere(hitInfo.transform.gameObject, 0.01f, Color.red);
|
|
_normalSphere2 = AddDebugShape.AddSphere(hitInfo.transform.gameObject, 0.01f, Color.red);
|
|
|
|
_surfaceSphere.transform.localPosition = pos;
|
|
_normalSphere1.transform.localPosition = pos + norm * 0.5f;
|
|
_normalSphere2.transform.localPosition = pos + norm;
|
|
|
|
Logger.Log($"Raycast hit \"position\": {posText}, \"normal\": {normText} on [{o.name}] at [{SearchUtilities.GetPath(o.transform)}]");
|
|
}
|
|
_rb.EnableCollisionDetection();
|
|
}
|
|
}
|
|
}
|
|
}
|