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25 lines
628 B
C#
25 lines
628 B
C#
using UnityEngine;
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namespace NewHorizons.Components.SizeControllers
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{
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public class SizeController : MonoBehaviour
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{
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public AnimationCurve scaleCurve;
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public float CurrentScale { get; protected set; }
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public float size = 1f;
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protected void FixedUpdate()
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{
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if(scaleCurve != null)
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{
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CurrentScale = scaleCurve.Evaluate(TimeLoop.GetMinutesElapsed()) * size;
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}
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else
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{
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CurrentScale = size;
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}
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base.transform.localScale = Vector3.one * CurrentScale;
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}
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}
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}
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