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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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32 lines
856 B
C#
32 lines
856 B
C#
using NewHorizons.Utility;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace NewHorizons.Builder.Body
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{
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static class CloakBuilder
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{
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public static void Make(GameObject body, OWRigidbody rigidbody, float radius)
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{
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var cloak = SearchUtilities.Find("RingWorld_Body/CloakingField_IP");
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var newCloak = GameObject.Instantiate(cloak, body.transform);
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newCloak.transform.localPosition = Vector3.zero;
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// Get all the mesh renders
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var renderers = new List<Renderer>();
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foreach(var renderer in body.GetComponentsInChildren<Renderer>())
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{
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renderers.SafeAdd(renderer);
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renderer.enabled = false;
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}
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}
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}
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}
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