2025-02-14 22:32:52 -05:00

33 lines
1.1 KiB
C#

using NewHorizons.External.SerializableData;
using NewHorizons.External.SerializableEnums;
using Newtonsoft.Json;
using System.ComponentModel;
namespace NewHorizons.External.Modules
{
[JsonObject]
public class GameOverModule
{
/// <summary>
/// Text displayed in orange on game over. For localization, put translations under UI.
/// </summary>
public string text;
/// <summary>
/// Change the colour of the game over text. Leave empty to use the default orange.
/// </summary>
public MColor colour;
/// <summary>
/// Condition that must be true for this game over to trigger. If this is on a LoadCreditsVolume, leave empty to always trigger this game over.
/// Note this is a regular dialogue condition, not a persistent condition.
/// </summary>
public string condition;
/// <summary>
/// The type of credits that will run after the game over message is shown
/// </summary>
[DefaultValue("fast")] public NHCreditsType creditsType = NHCreditsType.Fast;
}
}