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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
using UnityEngine;
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namespace NewHorizons.Components.Vessel
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{
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[UsedInUnityProject]
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public class VesselOrbLocker : MonoBehaviour
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{
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public GameObject _coordinateInterfaceOrbObject;
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private NomaiInterfaceOrb _coordinateInterfaceOrb;
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public GameObject _coordinateInterfaceUpperOrbObject;
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private NomaiInterfaceOrb _coordinateInterfaceUpperOrb;
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public GameObject _powerOrbObject;
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private NomaiInterfaceOrb _powerOrb;
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private void Awake() => InitializeOrbs();
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public void InitializeOrbs()
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{
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_coordinateInterfaceOrb = _coordinateInterfaceOrbObject.GetComponent<NomaiInterfaceOrb>();
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_coordinateInterfaceUpperOrb = _coordinateInterfaceUpperOrbObject.GetComponent<NomaiInterfaceOrb>();
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_powerOrb = _powerOrbObject.GetComponent<NomaiInterfaceOrb>();
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}
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public void AddLocks()
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{
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_coordinateInterfaceOrb.AddLock();
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_coordinateInterfaceUpperOrb.AddLock();
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_powerOrb.AddLock();
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}
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public void AddLockToCoordinateOrb()
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{
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_coordinateInterfaceOrb.AddLock();
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}
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public void AddLockToWarpOrb()
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{
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_coordinateInterfaceUpperOrb.AddLock();
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}
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public void AddLockToPowerOrb()
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{
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_powerOrb.AddLock();
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}
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public void RemoveLocks()
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{
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_coordinateInterfaceOrb.RemoveAllLocks();
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_coordinateInterfaceUpperOrb.RemoveAllLocks();
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_powerOrb.RemoveAllLocks();
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}
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}
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}
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