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Gittes-archive/new-horizons
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mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
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new-horizons/NewHorizons
History
JohnCorby 5b6374721a only preserve render queue and override tag if it differs from the shader's one (so we dont fuck up dummy shaders, which dont have those things set)
2022-12-02 13:50:20 -08:00
..
Assets
Dieclone
2022-11-26 17:52:14 -05:00
Builder
More achievements (#331)
2022-11-26 18:48:57 -05:00
Components
Check for NH characters
2022-11-26 18:45:36 -05:00
External
More achievements (#331)
2022-11-26 18:48:57 -05:00
Handlers
Load both bundles in main
2022-11-25 16:24:19 -06:00
Icons
…
OtherMods
Lava is different from Energy
2022-11-26 17:00:39 -05:00
Patches
Fix some time loop bugs (#454)
2022-11-28 00:03:09 -05:00
Schemas
Updated Schemas
2022-11-26 21:03:46 +00:00
Utility
only preserve render queue and override tag if it differs from the shader's one (so we dont fuck up dummy shaders, which dont have those things set)
2022-12-02 13:50:20 -08:00
default-config.json
…
INewHorizons.cs
Made generic API methods
2022-10-18 08:56:24 -04:00
Main.cs
Add time loop patches
2022-11-27 22:11:40 -05:00
manifest.json
Bump version
2022-10-20 21:37:04 -04:00
NewHorizons.csproj
Merge branch 'dev' into enum
2022-10-03 18:02:58 -04:00
NewHorizons.csproj.user
…
NewHorizonsApi.cs
Remove Some Redundant Code
2022-10-18 14:01:36 -04:00
packages.config
…
UsedInUnityProjectAttribute.cs
Update bundle
2022-11-20 13:01:36 -05:00
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