new-horizons/NewHorizons/Handlers/InterferenceHandler.cs
2022-09-04 01:41:25 -04:00

76 lines
3.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NewHorizons.Handlers
{
using InterferenceVolume = NewHorizons.Components.InterferenceVolume;
public static class InterferenceHandler
{
private static List<InterferenceVolume> _playerInterference;
private static List<InterferenceVolume> _probeInterference;
private static List<InterferenceVolume> _shipInterference;
public static void Init()
{
_playerInterference = new List<InterferenceVolume>();
_probeInterference = new List<InterferenceVolume>();
_shipInterference = new List<InterferenceVolume>();
}
public static bool PlayerHasInterference() => _playerInterference.Any(volume => volume != null);
public static bool ProbeHasInterference() => _probeInterference.Any(volume => volume != null);
public static bool ShipHasInterference() => _shipInterference.Any(volume => volume != null);
public static bool IsPlayerSameAsProbe()
{
_playerInterference.RemoveAll(volume => volume == null);
return _playerInterference.All(_probeInterference.Contains) && _playerInterference.Count == _probeInterference.Count;
}
public static bool IsPlayerSameAsShip()
{
_playerInterference.RemoveAll(volume => volume == null);
return _playerInterference.All(_shipInterference.Contains) && _playerInterference.Count == _shipInterference.Count;
}
public static void OnPlayerEnterInterferenceVolume(InterferenceVolume interferenceVolume)
{
_playerInterference.SafeAdd(interferenceVolume);
GlobalMessenger.FireEvent("RefreshHUDVisibility");
}
public static void OnPlayerExitInterferenceVolume(InterferenceVolume interferenceVolume)
{
_playerInterference.Remove(interferenceVolume);
GlobalMessenger.FireEvent("RefreshHUDVisibility");
}
public static void OnProbeEnterInterferenceVolume(InterferenceVolume interferenceVolume)
{
_probeInterference.SafeAdd(interferenceVolume);
GlobalMessenger.FireEvent("RefreshHUDVisibility");
}
public static void OnProbeExitInterferenceVolume(InterferenceVolume interferenceVolume)
{
_probeInterference.Remove(interferenceVolume);
GlobalMessenger.FireEvent("RefreshHUDVisibility");
}
public static void OnShipEnterInterferenceVolume(InterferenceVolume interferenceVolume)
{
_shipInterference.SafeAdd(interferenceVolume);
GlobalMessenger.FireEvent("RefreshHUDVisibility");
}
public static void OnShipExitInterferenceVolume(InterferenceVolume interferenceVolume)
{
_shipInterference.Remove(interferenceVolume);
GlobalMessenger.FireEvent("RefreshHUDVisibility");
}
}
}