169 lines
11 KiB
C#

using NewHorizons.External.Configs;
using NewHorizons.External.Modules;
using NewHorizons.Utility;
using UnityEngine;
namespace NewHorizons.Builder.Atmosphere
{
public static class EffectsBuilder
{
private static GameObject _rainEmitterPrefab;
private static GameObject _snowEmitterPrefab;
private static GameObject _snowLightEmitterPrefab;
private static GameObject _emberEmitterPrefab;
private static GameObject _leafEmitterPrefab;
private static GameObject _planktonEmitterPrefab;
private static GameObject _bubbleEmitterPrefab;
private static GameObject _currentEmitterPrefab;
private static GameObject _cloudEmitterPrefab;
private static GameObject _crawliesEmitterPrefab;
private static GameObject _firefliesEmitterPrefab;
private static GameObject _pollenEmitterPrefab;
private static GameObject _iceMoteEmitterPrefab;
private static GameObject _rockMoteEmitterPrefab;
private static GameObject _crystalMoteEmitterPrefab;
private static GameObject _sandMoteEmitterPrefab;
private static GameObject _fogEmitterPrefab;
private static bool _isInit;
internal static void InitPrefabs()
{
if (_isInit) return;
_isInit = true;
if (_rainEmitterPrefab == null) _rainEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Rain").InstantiateInactive().Rename("Prefab_Effects_Rain").DontDestroyOnLoad();
if (_snowEmitterPrefab == null) _snowEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_Snowflakes").DontDestroyOnLoad();
if (_snowLightEmitterPrefab == null) _snowLightEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_Snowflakes").InstantiateInactive().Rename("Prefab_Effects_SnowflakesLight").DontDestroyOnLoad();
if (_emberEmitterPrefab == null) _emberEmitterPrefab = SearchUtilities.Find("VolcanicMoon_Body/Sector_VM/Effects_VM/Effects_VM_Embers").InstantiateInactive().Rename("Prefab_Effects_Embers").DontDestroyOnLoad();
if (_leafEmitterPrefab == null) _leafEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Leaves").InstantiateInactive().Rename("Prefab_Effects_Leaves").DontDestroyOnLoad();
if (_planktonEmitterPrefab == null) _planktonEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Plankton").InstantiateInactive().Rename("Prefab_Effects_Plankton").DontDestroyOnLoad();
if (_bubbleEmitterPrefab == null) _bubbleEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Bubbles").InstantiateInactive().Rename("Prefab_Effects_Bubbles").DontDestroyOnLoad();
if (_currentEmitterPrefab == null) _currentEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_RadialCurrent").InstantiateInactive().Rename("Prefab_Effects_Current").DontDestroyOnLoad();
if (_cloudEmitterPrefab == null) _cloudEmitterPrefab = SearchUtilities.Find("GiantsDeep_Body/Sector_GD/Effects_GD/Effects_GD_Clouds").InstantiateInactive().Rename("Prefab_Effects_Clouds").DontDestroyOnLoad();
if (_crawliesEmitterPrefab == null) _crawliesEmitterPrefab = SearchUtilities.Find("DB_EscapePodDimension_Body/Sector_EscapePodDimension/Effects_EscapePodDimension/Effects_DB_Crawlies (1)").InstantiateInactive().Rename("Prefab_Effects_Crawlies").DontDestroyOnLoad();
if (_firefliesEmitterPrefab == null) _firefliesEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_Fireflies").InstantiateInactive().Rename("Prefab_Effects_Fireflies").DontDestroyOnLoad();
if (_pollenEmitterPrefab == null) _pollenEmitterPrefab = SearchUtilities.Find("TimberHearth_Body/Sector_TH/Effects_TH/Effects_TH_SurfacePollen").InstantiateInactive().Rename("Prefab_Effects_Pollen").DontDestroyOnLoad();
if (_iceMoteEmitterPrefab == null) _iceMoteEmitterPrefab = SearchUtilities.Find("DarkBramble_Body/Effects_DB/Effects_DB_IceMotes").InstantiateInactive().Rename("Prefab_Effects_IceMotes").DontDestroyOnLoad();
if (_rockMoteEmitterPrefab == null) _rockMoteEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_RockMotes").InstantiateInactive().Rename("Prefab_Effects_RockMotes").DontDestroyOnLoad();
if (_crystalMoteEmitterPrefab == null) _crystalMoteEmitterPrefab = SearchUtilities.Find("BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_CrystalMotes").InstantiateInactive().Rename("Prefab_Effects_CrystalMotes").DontDestroyOnLoad();
if (_sandMoteEmitterPrefab == null) _sandMoteEmitterPrefab = SearchUtilities.Find("CaveTwin_Body/Sector_CaveTwin/Effects_CaveTwin/Effects_HGT_SandMotes").InstantiateInactive().Rename("Prefab_Effects_SandMotes").DontDestroyOnLoad();
if (_fogEmitterPrefab == null) _fogEmitterPrefab = SearchUtilities.Find("DB_EscapePodDimension_Body/Sector_EscapePodDimension/Effects_EscapePodDimension/Effects_DB_Fog (1)").InstantiateInactive().Rename("Prefab_Effects_Fog").DontDestroyOnLoad();
}
public static void Make(GameObject planetGO, Sector sector, PlanetConfig config)
{
InitPrefabs();
var effectsGO = new GameObject("Effects");
effectsGO.SetActive(false);
effectsGO.transform.parent = sector?.transform ?? planetGO.transform;
effectsGO.transform.position = planetGO.transform.position;
var sectorCullGroup = effectsGO.AddComponent<SectorCullGroup>();
sectorCullGroup._sector = sector;
sectorCullGroup._particleSystemSuspendMode = CullGroup.ParticleSystemSuspendMode.Stop;
sectorCullGroup._occlusionCulling = false;
sectorCullGroup._dynamicCullingBounds = false;
sectorCullGroup._waitForStreaming = false;
var (minHeight, maxHeight) = GetDefaultHeightRange(config);
foreach (var particleField in config.ParticleFields)
{
var prefab = GetPrefabByType(particleField.type);
var emitter = Object.Instantiate(prefab, effectsGO.transform);
emitter.name = !string.IsNullOrWhiteSpace(particleField.rename) ? particleField.rename : prefab.name.Replace("Prefab_", "");
emitter.transform.position = planetGO.transform.position;
var vfe = emitter.GetComponent<VectionFieldEmitter>();
var pvc = emitter.GetComponent<PlanetaryVectionController>();
pvc._vectionFieldEmitter = vfe;
pvc._densityByHeight = particleField.densityByHeightCurve != null ? particleField.densityByHeightCurve.ToAnimationCurve() : new AnimationCurve(new Keyframe[]
{
new Keyframe(minHeight - 0.5f, 0),
new Keyframe(minHeight, 10f),
new Keyframe(maxHeight, 0f)
});
pvc._followTarget = particleField.followTarget == ParticleFieldModule.FollowTarget.Probe ? PlanetaryVectionController.FollowTarget.Probe : PlanetaryVectionController.FollowTarget.Player;
pvc._activeInSector = sector;
pvc._exclusionSectors = new Sector[] { };
emitter.SetActive(true);
}
effectsGO.transform.position = planetGO.transform.position;
effectsGO.SetActive(true);
}
public static GameObject GetPrefabByType(ParticleFieldModule.ParticleFieldType type)
{
return type switch
{
ParticleFieldModule.ParticleFieldType.Rain => _rainEmitterPrefab,
ParticleFieldModule.ParticleFieldType.SnowflakesHeavy => _snowEmitterPrefab,
ParticleFieldModule.ParticleFieldType.SnowflakesLight => _snowLightEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Embers => _emberEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Clouds => _cloudEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Leaves => _leafEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Bubbles => _bubbleEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Fog => _fogEmitterPrefab,
ParticleFieldModule.ParticleFieldType.CrystalMotes => _crystalMoteEmitterPrefab,
ParticleFieldModule.ParticleFieldType.RockMotes => _rockMoteEmitterPrefab,
ParticleFieldModule.ParticleFieldType.IceMotes => _iceMoteEmitterPrefab,
ParticleFieldModule.ParticleFieldType.SandMotes => _sandMoteEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Crawlies => _crawliesEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Fireflies => _firefliesEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Plankton => _planktonEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Pollen => _pollenEmitterPrefab,
ParticleFieldModule.ParticleFieldType.Current => _currentEmitterPrefab,
_ => null,
};
}
private static (float, float) GetDefaultHeightRange(PlanetConfig config)
{
// Determining default values for min/max height
var minHeight = 0f;
if (config.HeightMap?.minHeight != null)
{
if (config.Water?.size >= config.HeightMap.minHeight) minHeight = config.Water.size; // use sea level if its higher
else minHeight = config.HeightMap.minHeight;
}
else if (config.Water?.size != null)
{
minHeight = config.Water.size;
}
else if (config.Lava?.size != null)
{
minHeight = config.Lava.size;
}
else if (config.Base != null)
{
minHeight = config.Base.surfaceSize;
}
var maxHeight = 100f;
if (config.Atmosphere != null)
{
if (config.Atmosphere.clouds?.outerCloudRadius != null)
{
maxHeight = config.Atmosphere.clouds.outerCloudRadius;
}
else
{
maxHeight = config.Atmosphere.size;
}
}
else if (config.Base != null)
{
maxHeight = config.Base.surfaceSize * 2f;
}
return (minHeight, maxHeight);
}
}
}