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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
40 lines
1.5 KiB
C#
40 lines
1.5 KiB
C#
using OWML.ModHelper.Events;
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using UnityEngine;
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namespace Marshmallow.General
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{
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static class MakeRFVolume
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{
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public static void Make(GameObject body)
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{
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GameObject RFVolume = new GameObject();
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RFVolume.name = "RFVolume";
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RFVolume.transform.parent = body.transform;
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RFVolume.layer = 19;
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RFVolume.SetActive(false);
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SphereCollider RF_SC = RFVolume.AddComponent<SphereCollider>();
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RF_SC.isTrigger = true;
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RF_SC.radius = 600f;
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ReferenceFrameVolume RF_RFV = RFVolume.AddComponent<ReferenceFrameVolume>();
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ReferenceFrame test = new ReferenceFrame(Main.OWRB);
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test.SetValue("_minSuitTargetDistance", 300);
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test.SetValue("_maxTargetDistance", 0);
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test.SetValue("_autopilotArrivalDistance", 1000);
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test.SetValue("_autoAlignmentDistance", 1000);
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test.SetValue("_hideLandingModePrompt", false);
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test.SetValue("_matchAngularVelocity", true);
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test.SetValue("_minMatchAngularVelocityDistance", 70);
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test.SetValue("_maxMatchAngularVelocityDistance", 400);
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test.SetValue("_bracketsRadius", 300);
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RF_RFV.SetValue("_referenceFrame", test);
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RF_RFV.SetValue("_minColliderRadius", 300);
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RF_RFV.SetValue("_maxColliderRadius", 2000);
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RF_RFV.SetValue("_isPrimaryVolume", true);
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RF_RFV.SetValue("_isCloseRangeVolume", false);
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RFVolume.SetActive(true);
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}
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}
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}
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