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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using NewHorizons.External;
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using NewHorizons.Utility;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace NewHorizons.Builder.Props
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{
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public static class GeyserBuilder
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{
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public static void Make(GameObject go, Sector sector, PropModule.GeyserInfo info)
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{
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var original = GameObject.Find("TimberHearth_Body/Sector_TH/Interactables_TH/Geysers/Geyser_Village/");
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GameObject geyserGO = GameObject.Instantiate(original, go.transform);
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geyserGO.name = "Geyser";
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var pos = ((Vector3)info.position);
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var length = pos.magnitude;
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geyserGO.transform.localPosition = pos.normalized * (length - 100f);
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var originalRadial = -(original.transform.position - GameObject.Find("TimberHearth_Body").transform.position).normalized;
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geyserGO.transform.rotation *= Quaternion.FromToRotation(originalRadial, pos.normalized);
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geyserGO.GetComponent<GeyserController>()._inactiveDuration = 0.5f;
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}
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}
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}
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