2022-05-22 18:57:05 -04:00

32 lines
829 B
C#

using NewHorizons.Utility;
namespace NewHorizons.External.Modules
{
public class HeightMapModule
{
/// <summary>
/// Relative filepath to the texture used for the terrain height.
/// </summary>
public string heightMap;
/// <summary>
/// The highest points on your planet will be at this height.
/// </summary>
public float maxHeight;
/// <summary>
/// The lowest points on your planet will be at this height.
/// </summary>
public float minHeight;
/// <summary>
/// The scale of the terrain.
/// </summary>
public MVector3 stretch;
/// <summary>
/// Relative filepath to the texture used for the terrain.
/// </summary>
public string textureMap;
}
}