new-horizons/NewHorizons/Builder/General/AstroObjectBuilder.cs
2022-05-22 18:57:05 -04:00

61 lines
2.7 KiB
C#

using NewHorizons.Components.Orbital;
using NewHorizons.External.Configs;
using UnityEngine;
using Logger = NewHorizons.Utility.Logger;
namespace NewHorizons.Builder.General
{
public static class AstroObjectBuilder
{
public static NHAstroObject Make(GameObject body, AstroObject primaryBody, PlanetConfig config)
{
NHAstroObject astroObject = body.AddComponent<NHAstroObject>();
astroObject.HideDisplayName = !config.Base.hasMapMarker;
if (config.Orbit != null) astroObject.SetOrbitalParametersFromConfig(config.Orbit);
var type = AstroObject.Type.Planet;
if (config.Orbit.IsMoon) type = AstroObject.Type.Moon;
// else if (config.Base.IsSatellite) type = AstroObject.Type.Satellite;
else if (config.Base.hasCometTail) type = AstroObject.Type.Comet;
else if (config.Star != null) type = AstroObject.Type.Star;
else if (config.FocalPoint != null) type = AstroObject.Type.None;
astroObject._type = type;
astroObject._name = AstroObject.Name.CustomString;
astroObject._customName = config.name;
astroObject._primaryBody = primaryBody;
// Expand gravitational sphere of influence of the primary to encompass this body if needed
if (primaryBody?.gameObject?.GetComponent<SphereCollider>() != null && !config.Orbit.IsStatic)
{
var primarySphereOfInfluence = primaryBody.GetGravityVolume().gameObject.GetComponent<SphereCollider>();
if (primarySphereOfInfluence.radius < config.Orbit.SemiMajorAxis)
primarySphereOfInfluence.radius = config.Orbit.SemiMajorAxis * 1.5f;
}
if (config.Orbit.IsTidallyLocked)
{
var alignment = body.AddComponent<AlignWithTargetBody>();
alignment.SetTargetBody(primaryBody?.GetAttachedOWRigidbody());
alignment._usePhysicsToRotate = true;
if (config.Orbit.AlignmentAxis == null)
{
alignment._localAlignmentAxis = new Vector3(0, -1, 0);
}
else
{
alignment._localAlignmentAxis = config.Orbit.AlignmentAxis;
}
}
if (config.Base.centerOfSolarSystem)
{
Logger.Log($"Setting center of universe to {config.name}");
// By the time it runs we'll be able to get the OWRB with the method
Main.Instance.ModHelper.Events.Unity.FireInNUpdates(() => Locator.GetCenterOfTheUniverse()._staticReferenceFrame = astroObject.GetAttachedOWRigidbody(), 2);
}
return astroObject;
}
}
}