new-horizons/NewHorizons/Builder/Body/AsteroidBeltBuilder.cs
2022-05-22 18:57:05 -04:00

73 lines
2.5 KiB
C#

using NewHorizons.External.Configs;
using NewHorizons.External.Modules;
using NewHorizons.Handlers;
using NewHorizons.Utility;
using OWML.Common;
using UnityEngine;
using Random = UnityEngine.Random;
namespace NewHorizons.Builder.Body
{
public static class AsteroidBeltBuilder
{
public static void Make(string bodyName, PlanetConfig parentConfig, IModBehaviour mod)
{
var belt = parentConfig.AsteroidBelt;
float minSize = belt.minSize;
float maxSize = belt.maxSize;
int count = (int)(2f * Mathf.PI * belt.innerRadius / (10f * maxSize));
if (belt.amount >= 0) count = belt.amount;
if (count > 200) count = 200;
Random.InitState(belt.randomSeed);
for (int i = 0; i < count; i++)
{
var size = Random.Range(minSize, maxSize);
var config = new PlanetConfig();
config.name = $"{bodyName} Asteroid {i}";
config.starSystem = parentConfig.starSystem;
config.Base = new BaseModule()
{
hasMapMarker = false,
surfaceGravity = 1,
surfaceSize = size,
hasReferenceFrame = false,
gravityFallOff = GravityFallOff.InverseSquared
};
config.Orbit = new OrbitModule()
{
IsMoon = true,
Inclination = belt.inclination + Random.Range(-2f, 2f),
LongitudeOfAscendingNode = belt.longitudeOfAscendingNode,
TrueAnomaly = 360f * (i + Random.Range(-0.2f, 0.2f)) / (float)count,
PrimaryBody = bodyName,
SemiMajorAxis = Random.Range(belt.innerRadius, belt.outerRadius),
ShowOrbitLine = false
};
config.ProcGen = belt.procGen;
if (config.ProcGen == null)
{
config.ProcGen = new ProcGenModule()
{
scale = size,
color = new MColor(126, 94, 73, 255)
};
}
else
{
// Still update the size
config.ProcGen.scale = size;
}
var asteroid = new NewHorizonsBody(config, mod);
PlanetCreationHandler.NextPassBodies.Add(asteroid);
}
}
}
}