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70 lines
3.1 KiB
C#
70 lines
3.1 KiB
C#
using NewHorizons.External.Modules;
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using NewHorizons.Utility;
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using UnityEngine;
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namespace NewHorizons.Builder.Atmosphere
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{
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public static class EffectsBuilder
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{
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public static void Make(GameObject planetGO, Sector sector, AtmosphereModule.AirInfo info, float surfaceSize)
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{
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GameObject effectsGO = new GameObject("Effects");
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effectsGO.SetActive(false);
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effectsGO.transform.parent = sector?.transform ?? planetGO.transform;
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effectsGO.transform.position = planetGO.transform.position;
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SectorCullGroup SCG = effectsGO.AddComponent<SectorCullGroup>();
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SCG._sector = sector;
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SCG._particleSystemSuspendMode = CullGroup.ParticleSystemSuspendMode.Stop;
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SCG._occlusionCulling = false;
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SCG._dynamicCullingBounds = false;
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SCG._waitForStreaming = false;
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if (info.isRaining)
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{
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var rainGO = GameObject.Instantiate(SearchUtilities.CachedFind("/GiantsDeep_Body/Sector_GD/Sector_GDInterior/Effects_GDInterior/Effects_GD_Rain"), effectsGO.transform);
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rainGO.transform.position = planetGO.transform.position;
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var pvc = rainGO.GetComponent<PlanetaryVectionController>();
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pvc._densityByHeight = new AnimationCurve(new Keyframe[]
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{
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new Keyframe(surfaceSize - 0.5f, 0),
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new Keyframe(surfaceSize, 10f),
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new Keyframe(info.scale, 0f)
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});
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rainGO.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
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rainGO.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
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rainGO.SetActive(true);
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}
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if (info.isSnowing)
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{
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var snowGO = new GameObject("SnowEffects");
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snowGO.transform.parent = effectsGO.transform;
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snowGO.transform.position = planetGO.transform.position;
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for (int i = 0; i < 5; i++)
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{
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var snowEmitter = GameObject.Instantiate(SearchUtilities.CachedFind("/BrittleHollow_Body/Sector_BH/Effects_BH/Effects_BH_Snowflakes"), snowGO.transform);
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snowEmitter.name = "SnowEmitter";
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snowEmitter.transform.position = planetGO.transform.position;
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var pvc = snowEmitter.GetComponent<PlanetaryVectionController>();
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pvc._densityByHeight = new AnimationCurve(new Keyframe[]
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{
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new Keyframe(surfaceSize - 0.5f, 0),
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new Keyframe(surfaceSize, 10f),
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new Keyframe(info.scale, 0f)
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});
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snowEmitter.GetComponent<PlanetaryVectionController>()._activeInSector = sector;
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snowEmitter.GetComponent<PlanetaryVectionController>()._exclusionSectors = new Sector[] { };
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snowEmitter.SetActive(true);
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}
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}
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effectsGO.transform.position = planetGO.transform.position;
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effectsGO.SetActive(true);
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}
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}
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}
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