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new-horizons/NewHorizons/External/Modules
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xen-42 ce2b247ebf
Repair Volumes (#1085)
## Minor features

- Added `repairVolumes` which act like the repairable nodes on the
"satellite" in the Zero-G cave. Resolves #1084

[Examples
PR](https://github.com/Outer-Wilds-New-Horizons/nh-examples/pull/59)

Also in this PR I've fixed two unrelated minor issues that were causing
warnings to be flagged on every build.
2025-05-12 17:33:08 -04:00
..
Conditionals
Conditional check data structures
2025-02-16 16:44:51 -06:00
Props
Rewrite description, change default radius to 1m, if two conflicting radii are given use whatever is non-default or the ShapeInfo one
2025-04-19 20:29:15 -04:00
VariableSize
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Volumes
Repair Volumes (#1085)
2025-05-12 17:33:08 -04:00
WarpPad
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AmbientLightModule.cs
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AsteroidBeltModule.cs
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AtmosphereModule.cs
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BaseModule.cs
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BrambleModule.cs
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CloakModule.cs
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CometTailModule.cs
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DreamModule.cs
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EyeOfTheUniverseModule.cs
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FocalPointModule.cs
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GameOverModule.cs
Merge branch 'dev' into customcredits-fix
2025-04-10 15:39:15 -04:00
GeneralPropInfo.cs
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HeightMapModule.cs
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MapMarkerModule.cs
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OrbitModule.cs
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ProcGenModule.cs
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PropModule.cs
add docks
2025-04-08 14:18:28 -04:00
ReferenceFrameModule.cs
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RingModule.cs
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ShipLogModule.cs
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ShockEffectModule.cs
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SignalModule.cs
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SkyboxModule.cs
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SpawnModule.cs
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VectionFieldModule.cs
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