mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
169 lines
4.8 KiB
C#
169 lines
4.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using Object = UnityEngine.Object;
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namespace NewHorizons.Utility
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{
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public static class SearchUtilities
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{
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public static List<T> FindObjectsOfTypeAndName<T>(string name) where T : Object
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{
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T[] firstList = GameObject.FindObjectsOfType<T>();
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List<T> finalList = new List<T>();
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for (var i = 0; i < firstList.Length; i++)
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{
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if (firstList[i].name == name)
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{
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finalList.Add(firstList[i]);
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}
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}
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return finalList;
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}
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public static T FindObjectOfTypeAndName<T>(string name) where T : Object
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{
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T[] firstList = GameObject.FindObjectsOfType<T>();
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List<T> finalList = new List<T>();
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for (var i = 0; i < firstList.Length; i++)
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{
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if (firstList[i].name == name)
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{
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return firstList[i];
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}
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}
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return null;
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}
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public static List<T> FindResourcesOfTypeAndName<T>(string name) where T : Object
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{
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T[] firstList = Resources.FindObjectsOfTypeAll<T>();
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List<T> finalList = new List<T>();
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for (var i = 0; i < firstList.Length; i++)
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{
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if (firstList[i].name == name)
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{
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finalList.Add(firstList[i]);
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}
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}
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return finalList;
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}
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public static T FindResourceOfTypeAndName<T>(string name) where T : Object
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{
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T[] firstList = Resources.FindObjectsOfTypeAll<T>();
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for (var i = 0; i < firstList.Length; i++)
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{
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if (firstList[i].name == name)
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{
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return firstList[i];
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}
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}
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return null;
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}
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public static string GetPath(Transform current)
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{
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if (current.parent == null) return "/" + current.name;
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return GetPath(current.parent) + "/" + current.name;
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}
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/*
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public static GameObject Find(string path)
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{
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var go = GameObject.Find(path);
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if (go != null) return go;
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var names = path.Split(new char[] { '\\', '/' });
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foreach (var possibleMatch in FindObjectsOfTypeAndName<GameObject>(names.Last()))
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{
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Logger.LogPath(possibleMatch);
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if (GetPath(possibleMatch.transform) == path) return possibleMatch;
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}
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return null;
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}
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*/
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public static GameObject Find(string path)
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{
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var go = GameObject.Find(path);
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var names = path.Split(new char[] { '\\', '/' });
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if (go == null)
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{
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// Get the root object and hope its the right one
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var root = GameObject.Find(names[0]);
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if (root == null) root = FindObjectOfTypeAndName<GameObject>(names[0]);
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var t = root?.transform;
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if (t == null)
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{
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Logger.LogWarning($"Couldn't find root object in path ({names[0]})");
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return null;
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}
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for (int i = 1; i < names.Length; i++)
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{
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var child = t.transform.Find(names[i]);
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if(child == null)
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{
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foreach(Transform c in t.GetComponentsInChildren<Transform>(true))
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{
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if(t.name.Equals(names[i]))
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{
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child = c;
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break;
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}
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}
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}
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if (child == null)
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{
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Logger.LogWarning($"Couldn't find object in path ({names[i]})");
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t = null;
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break;
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}
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t = child;
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}
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go = t?.gameObject;
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}
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if(go == null)
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{
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var name = names.Last();
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Logger.LogWarning($"Couldn't find object {path}, will look for potential matches for name {name}");
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go = FindObjectOfTypeAndName<GameObject>(name);
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}
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return go;
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}
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public static List<GameObject> GetAllChildren(GameObject parent)
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{
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List<GameObject> children = new List<GameObject>();
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foreach (Transform child in parent.transform)
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{
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children.Add(child.gameObject);
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}
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return children;
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}
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}
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}
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