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mirror of https://github.com/Outer-Wilds-New-Horizons/new-horizons.git synced 2025-12-11 20:15:44 +01:00
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new-horizons/NewHorizons/Handlers
History
JohnCorby a51e87f002 manual sample markers for streaming
2025-02-13 22:34:47 -08:00
..
AudioTypeHandler.cs
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CloakHandler.cs
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CreditsHandler.cs
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DreamHandler.cs
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EyeDetailCacher.cs
Eye sequence fixes
2025-01-18 17:26:02 -06:00
EyeSceneHandler.cs
Fix the EOTP ending bug (that pikpik will probably fix in EOTP)
2025-02-11 23:26:23 -05:00
FadeHandler.cs
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HeldItemHandler.cs
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InterferenceHandler.cs
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InvulnerabilityHandler.cs
Bring back patch to impact audio
2025-02-10 16:12:02 -05:00
PlanetCreationHandler.cs
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
PlanetDestructionHandler.cs
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PlanetGraphHandler.cs
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PlayerSpawnHandler.cs
Only correct spawn velocity when NH is handling spawn (fix archipelago incompat)
2025-02-13 08:52:40 -05:00
ProxyHandler.cs
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RemoteHandler.cs
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ShipLogHandler.cs
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ShuttleHandler.cs
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StarChartHandler.cs
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StreamingHandler.cs
manual sample markers for streaming
2025-02-13 22:34:47 -08:00
SubtitlesHandler.cs
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
SupernovaEffectHandler.cs
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SystemCreationHandler.cs
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TitleSceneHandler.cs
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TranslationHandler.cs
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VesselCoordinatePromptHandler.cs
use SpriteMeshType.FullRect for all sprites cuz that makes it faster apparently
2025-02-13 21:49:37 -08:00
VesselWarpHandler.cs
fix bugs for ship and vessel spawns (#1036)
2025-02-09 23:26:53 -05:00
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