mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
- Improved Map mode - Added XML Schemas for Dialogue and Ship Log - Added New Properties to JSON Schema - Added Reveal Props
605 lines
28 KiB
C#
605 lines
28 KiB
C#
using NewHorizons.Components;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using NewHorizons.External;
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using NewHorizons.Utility;
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using OWML.Common;
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using UnityEngine;
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using UnityEngine.UI;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Builder.General
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{
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public static class ShipLogBuilder
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{
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public static readonly string PAN_ROOT_PATH = "Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/MapMode/ScaleRoot/PanRoot";
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public static ShipLogStarChartMode ShipLogStarChartMode;
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private static Dictionary<string, NewHorizonsBody> astroIdToBody = new Dictionary<string, NewHorizonsBody>();
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private static NewHorizonsBody GetConfigFromEntry(ShipLogEntry entry)
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{
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return astroIdToBody[entry._astroObjectID];
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}
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#region Map Mode
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public class MapModeBuilder
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{
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private class MapModeObject
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{
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public int x;
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public int y;
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public int branch_width;
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public int branch_height;
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public int level;
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public NewHorizonsBody mainBody;
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public ShipLogAstroObject astroObject;
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public List<MapModeObject> children;
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public MapModeObject parent;
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public MapModeObject lastSibling;
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public void increment_width()
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{
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branch_width++;
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parent?.increment_width();
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}
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public void increment_height()
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{
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branch_height++;
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parent?.increment_height();
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}
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}
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public static string GetAstroBodyShipLogName(string id)
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{
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if (astroIdToBody.ContainsKey(id))
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{
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return astroIdToBody[id].Config.Name;
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}
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else
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{
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return id;
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}
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}
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public static ShipLogAstroObject[][] ConstructMapMode(string systemName, GameObject transformParent, int layer)
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{
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MapModeObject rootObject = MakePrimaryNode(systemName);
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if (rootObject.mainBody != null)
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{
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CreateAllNodes(ref rootObject, transformParent, layer);
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}
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const int maxAmount = 20;
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ShipLogAstroObject[][] navMatrix = new ShipLogAstroObject[maxAmount][];
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for (int i = 0; i < maxAmount; i++)
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{
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navMatrix[i] = new ShipLogAstroObject[maxAmount];
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}
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CreateNavigationMatrix(rootObject, ref navMatrix);
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navMatrix = navMatrix.Where(a => a.Count(c => c != null) > 0).Prepend(new ShipLogAstroObject[1]).ToArray();
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for (var index = 0; index < navMatrix.Length; index++)
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{
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navMatrix[index] = navMatrix[index].Where(a => a != null).ToArray();
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}
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return navMatrix;
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}
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private static void CreateNavigationMatrix(MapModeObject root, ref ShipLogAstroObject[][] navMatrix)
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{
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if (root.astroObject != null)
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{
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navMatrix[root.y][root.x] = root.astroObject;
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}
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foreach (MapModeObject child in root.children)
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{
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CreateNavigationMatrix(child, ref navMatrix);
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}
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}
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private static void CreateAllNodes(ref MapModeObject parentNode, GameObject parent, int layer)
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{
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CreateNode(ref parentNode, parent, layer);
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for (var i = 0; i < parentNode.children.Count; i++)
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{
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MapModeObject child = parentNode.children[i];
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CreateAllNodes(ref child, parent, layer);
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parentNode.children[i] = child;
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}
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}
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private static GameObject CreateImage(GameObject nodeGO, IModAssets assets, string imagePath, string name, int layer)
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{
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GameObject newImageGO = new GameObject(name);
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newImageGO.layer = layer;
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newImageGO.transform.SetParent(nodeGO.transform);
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RectTransform transform = newImageGO.AddComponent<RectTransform>();
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transform.localPosition = Vector3.zero;
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transform.localRotation = Quaternion.identity;
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transform.localScale = Vector3.one;
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Image newImage = newImageGO.AddComponent<Image>();
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if (imagePath == "DEFAULT")
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{
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newImage.sprite = Locator.GetShipLogManager()._shipLogLibrary.defaultEntrySprite;
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}
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else
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{
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Texture2D newTexture = assets.GetTexture(imagePath);
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Rect rect = new Rect(0, 0, newTexture.width, newTexture.height);
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Vector2 pivot = new Vector2(newTexture.width / 2, newTexture.height / 2);
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newImage.sprite = Sprite.Create(newTexture, rect, pivot);
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}
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return newImageGO;
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}
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public static T KeyByValue<T, W>(Dictionary<T, W> dict, W val)
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{
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T key = default;
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foreach (KeyValuePair<T, W> pair in dict)
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{
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if (EqualityComparer<W>.Default.Equals(pair.Value, val))
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{
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key = pair.Key;
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break;
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}
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}
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return key;
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}
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private static string GetAstroObjectId(NewHorizonsBody body)
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{
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if (astroIdToBody.ContainsValue(body))
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{
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return KeyByValue(astroIdToBody, body);
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}
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else
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{
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return body.Config.Name;
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}
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}
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private static void CreateShipLogAstroObject(GameObject nodeGO, ref MapModeObject node, GameObject referenceUnviewedSprite, int layer)
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{
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const float unviewedIconOffset = 15;
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ShipLogAstroObject astroObject = nodeGO.AddComponent<ShipLogAstroObject>();
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astroObject._id = GetAstroObjectId(node.mainBody);
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string imagePath = node.mainBody.Config.ShipLog?.mapMode?.revealedSprite ?? "DEFAULT";
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string outlinePath = node.mainBody.Config.ShipLog?.mapMode?.outlineSprite ?? imagePath;
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astroObject._imageObj = CreateImage(nodeGO, node.mainBody.Mod.Assets, imagePath, "Image", layer);
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astroObject._outlineObj = CreateImage(nodeGO, node.mainBody.Mod.Assets, outlinePath, "Outline", layer);
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astroObject._unviewedObj = GameObject.Instantiate(referenceUnviewedSprite, nodeGO.transform, false);
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astroObject._invisibleWhenHidden = node.mainBody.Config.ShipLog?.mapMode?.invisibleWhenHidden ?? false;
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Rect imageRect = astroObject._imageObj.GetComponent<RectTransform>().rect;
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astroObject._unviewedObj.transform.localPosition = new Vector3(imageRect.width / 2 + unviewedIconOffset, imageRect.height / 2 + unviewedIconOffset, 0);
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node.astroObject = astroObject;
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}
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private static void ConnectNodes(MapModeObject from, MapModeObject to)
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{
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}
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private static void CreateNode(ref MapModeObject node, GameObject parent, int layer)
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{
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const float padding = 250f;
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GameObject newNodeGO = new GameObject(node.mainBody.Config.Name + "_ShipLog");
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newNodeGO.layer = layer;
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newNodeGO.transform.SetParent(parent.transform);
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RectTransform transform = newNodeGO.AddComponent<RectTransform>();
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float scale = node.mainBody.Config.ShipLog?.mapMode?.scale?? 1f;
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Vector2 position = Vector2.zero;
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if (node.lastSibling != null)
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{
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ShipLogAstroObject lastAstroObject = node.lastSibling.astroObject;
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Vector3 lastPosition = lastAstroObject.transform.localPosition;
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position = lastPosition;
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float extraDistance = (node.mainBody.Config.ShipLog?.mapMode?.offset ?? 0f) * 100;
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if (node.level % 2 == 0)
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{
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position.y += padding * (node.y - node.lastSibling.y) + extraDistance;
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}
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else
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{
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position.x += padding * (node.x - node.lastSibling.x) + extraDistance;
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}
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}
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transform.localPosition = new Vector3(position.x, position.y, 0);
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transform.localRotation = Quaternion.identity;
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transform.localScale = Vector3.one * scale;
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CreateShipLogAstroObject(newNodeGO, ref node, GameObject.Find(PAN_ROOT_PATH + "/TimberHearth/UnviewedIcon"), layer);
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}
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private static MapModeObject MakePrimaryNode(string systemName)
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{
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foreach (NewHorizonsBody body in Main.BodyDict[systemName].Where(b => b.Config.Base.CenterOfSolarSystem))
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{
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MapModeObject newNode = new MapModeObject
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{
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mainBody = body,
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level = 0,
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x = 0,
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y = 0
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};
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newNode.children = MakeChildrenNodes(systemName, newNode);
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return newNode;
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}
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Logger.LogError("Couldn't find center of system!");
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return new MapModeObject();
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}
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private static List<MapModeObject> MakeChildrenNodes(string systemName, MapModeObject parent)
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{
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List<MapModeObject> children = new List<MapModeObject>();
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int newX = parent.x;
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int newY = parent.y;
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int newLevel = parent.level + 1;
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MapModeObject lastSibling = parent;
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foreach (NewHorizonsBody body in Main.BodyDict[systemName].Where(b => b.Config.ShipLog?.mapMode?.remove == false && b.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name))
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{
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if (body.Config.Orbit.PrimaryBody == parent.mainBody.Config.Name)
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{
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bool even = newLevel % 2 == 0;
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newX = even ? newX : newX + 1;
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newY = even ? newY + 1 : newY;
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MapModeObject newNode = new MapModeObject()
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{
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mainBody = body,
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level = newLevel,
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x = newX,
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y = newY,
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parent = parent,
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lastSibling = lastSibling
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};
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newNode.children = MakeChildrenNodes(systemName, newNode);
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if (even)
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{
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newY += newNode.branch_height;
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parent.increment_height();
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}
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else
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{
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newX += newNode.branch_width;
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parent.increment_width();
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}
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lastSibling = newNode;
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children.Add(newNode);
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}
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}
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return children;
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}
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}
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#endregion
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#region Rumor Mode
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public static class RumorModeBuilder
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{
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private static Dictionary<CuriosityName, Color> curiosityColors = new Dictionary<CuriosityName, Color>();
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private static Dictionary<CuriosityName, Color> curiosityHighlightColors = new Dictionary<CuriosityName, Color>();
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private static Dictionary<string, CuriosityName> rawNameToCuriosityName = new Dictionary<string, CuriosityName>();
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private static Dictionary<string, string> entryIdToRawName = new Dictionary<string, string>();
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public static void AddCuriosityColors(ShipLogModule.CuriosityColor[] newColors)
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{
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foreach (ShipLogModule.CuriosityColor newColor in newColors)
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{
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if (rawNameToCuriosityName.ContainsKey(newColor.id) == false)
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{
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CuriosityName newName = (CuriosityName) 8 + rawNameToCuriosityName.Count;
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rawNameToCuriosityName.Add(newColor.id, newName);
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curiosityColors.Add(newName, newColor.color.ToColor());
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curiosityHighlightColors.Add(newName, newColor.highlightColor.ToColor());
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}
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}
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}
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public static Color GetCuriosityColor(CuriosityName curiosityName, bool highlighted, Color defaultColor, Color defaultHighlight)
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{
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if (curiosityColors.ContainsKey(curiosityName) && curiosityHighlightColors.ContainsKey(curiosityName))
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{
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return (highlighted ? curiosityHighlightColors : curiosityColors)[curiosityName];
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}
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else
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{
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return highlighted? defaultHighlight : defaultColor;
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}
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}
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public static void AddBodyToShipLog(ShipLogManager manager, NewHorizonsBody body)
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{
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string systemName = body.Config.StarSystem;
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XElement astroBodyFile = XElement.Load(Main.Instance.ModHelper.Manifest.ModFolderPath + body.Config.ShipLog.xmlFile);
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XElement astroBodyId = astroBodyFile.Element("ID");
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if (astroBodyId == null)
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{
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Logger.LogError("Failed to load ship logs for " + systemName + "!");
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}
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else
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{
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astroBodyId.SetValue(systemName + "/" + astroBodyId.Value);
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foreach (XElement entryElement in astroBodyFile.DescendantsAndSelf("Entry"))
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{
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XElement curiosityName = entryElement.Element("Curiosity");
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XElement id = entryElement.Element("ID");
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if (curiosityName != null && id != null && entryIdToRawName.ContainsKey(id.Value) == false)
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{
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entryIdToRawName.Add(id.Value, curiosityName.Value);
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}
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AddTranslation(entryElement);
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}
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TextAsset newAsset = new TextAsset(astroBodyFile.ToString());
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List<TextAsset> newBodies = new List<TextAsset>(manager._shipLogXmlAssets) {newAsset};
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manager._shipLogXmlAssets = newBodies.ToArray();
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if (astroIdToBody.ContainsKey(astroBodyId.Value) == false)
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{
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astroIdToBody.Add(astroBodyId.Value, body);
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}
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}
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}
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public static void GenerateEntryData(ShipLogManager manager)
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{
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const int step = 400;
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int colAccumulator = 0;
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int rowAccumulator = 0;
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foreach(ShipLogEntry entry in manager._entryList)
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{
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if (manager._entryDataDict.ContainsKey(entry._id) == false)
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{
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NewHorizonsBody body = GetConfigFromEntry(entry);
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Vector2? manualEntryPosition = GetManualEntryPosition(entry._id, body.Config.ShipLog);
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Vector2 entryPosition;
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if (manualEntryPosition == null)
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{
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entryPosition = new Vector2(colAccumulator, rowAccumulator);
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}
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else
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{
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entryPosition = (Vector2) manualEntryPosition;
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}
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EntryData newData = new EntryData
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{
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id = entry._id,
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cardPosition = entryPosition,
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sprite = body.Config.ShipLog.spriteFolder == null? null : GetEntrySprite(entry._id, body)
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};
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entry.SetSprite(newData.sprite == null? manager._shipLogLibrary.defaultEntrySprite : newData.sprite);
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manager._entryDataDict.Add(entry._id, newData);
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int index = manager._entryList.IndexOf(entry);
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if (index < manager._entryList.Count - 2 && manager._entryList[index + 1]._astroObjectID != entry._astroObjectID)
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{
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rowAccumulator += step;
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colAccumulator = 0;
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}
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else
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{
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colAccumulator += step;
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}
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}
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}
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}
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private static void AddTranslation(XElement entry)
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{
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Dictionary<string, string> table = TextTranslation.Get().m_table.theShipLogTable;
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XElement nameElement = entry.Element("Name");
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if (nameElement != null)
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{
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string name = nameElement.Value;
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table[name] = name;
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foreach (XElement rumorFact in entry.Elements("RumorFact"))
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{
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XElement rumorName = rumorFact.Element("RumorName");
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if (rumorName != null)
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{
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table[rumorName.Value] = rumorName.Value;
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}
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XElement rumorText = rumorFact.Element("Text");
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if (rumorText != null)
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{
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table[name + rumorText.Value] = rumorText.Value;
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}
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}
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foreach (XElement exploreFact in entry.Elements("ExploreFact"))
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{
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XElement exploreText = exploreFact.Element("Text");
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if (exploreText != null)
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{
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table[name + exploreText.Value] = exploreText.Value;
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}
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}
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}
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}
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public static void UpdateEntryCuriosity(ref ShipLogEntry entry)
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{
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if (entryIdToRawName.ContainsKey(entry._id))
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{
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entry._curiosity = rawNameToCuriosityName[entryIdToRawName[entry._id]];
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}
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}
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private static Sprite GetEntrySprite(string entryId, NewHorizonsBody body)
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{
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IModAssets assets = body.Mod.Assets;
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string path = body.Config.ShipLog.spriteFolder + "/" + entryId + ".png";
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if (File.Exists(Main.Instance.ModHelper.Manifest.ModFolderPath + path))
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{
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Texture2D newTexture = assets.GetTexture(path);
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Rect rect = new Rect(0, 0, newTexture.width, newTexture.height);
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Vector2 pivot = new Vector2(newTexture.width / 2, newTexture.height / 2);
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return Sprite.Create(newTexture, rect, pivot);
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}
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else
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{
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return null;
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}
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}
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private static Vector2? GetManualEntryPosition(string entryId, ShipLogModule config)
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{
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if (config.positions == null) return null;
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foreach (ShipLogModule.EntryPosition position in config.positions)
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{
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if (position.id == entryId)
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{
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return position.position;
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}
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}
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return null;
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}
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}
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#endregion
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#region Fact Reveals
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public static class RevealBuilder
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{
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public static void Make(GameObject go, Sector sector, PropModule.RevealInfo info, IModHelper mod)
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{
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GameObject newRevealGO = MakeGameObject(go, sector, info, mod);
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switch (info.revealOn.ToLower())
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{
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case "enter":
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MakeTrigger(newRevealGO, sector, info, mod);
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break;
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case "observe":
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MakeObservable(newRevealGO, sector, info, mod);
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break;
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case "snapshot":
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MakeSnapshot(newRevealGO, sector, info, mod);
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break;
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default:
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Logger.LogError("Invalid revealOn: " + info.revealOn);
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break;
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}
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newRevealGO.SetActive(true);
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}
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private static SphereShape MakeShape(GameObject go, PropModule.RevealInfo info, Shape.CollisionMode collisionMode)
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{
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SphereShape newShape = go.AddComponent<SphereShape>();
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newShape.radius = info.radius;
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newShape.SetCollisionMode(collisionMode);
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return newShape;
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}
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private static GameObject MakeGameObject(GameObject go, Sector sector, PropModule.RevealInfo info, IModHelper mod)
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{
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GameObject revealTriggerVolume = new GameObject("Reveal Volume (" + info.revealOn + ")");
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revealTriggerVolume.SetActive(false);
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revealTriggerVolume.transform.parent = sector?.transform ?? go.transform;
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revealTriggerVolume.transform.localPosition = info.position;
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return revealTriggerVolume;
|
|
}
|
|
|
|
private static void MakeTrigger(GameObject go, Sector sector, PropModule.RevealInfo info, IModHelper mod)
|
|
{
|
|
SphereShape newShape = MakeShape(go, info, Shape.CollisionMode.Volume);
|
|
OWTriggerVolume newVolume = go.AddComponent<OWTriggerVolume>();
|
|
newVolume._shape = newShape;
|
|
ShipLogFactListTriggerVolume volume = go.AddComponent<ShipLogFactListTriggerVolume>();
|
|
volume._factIDs = info.reveals;
|
|
}
|
|
|
|
private static void MakeObservable(GameObject go, Sector sector, PropModule.RevealInfo info, IModHelper mod)
|
|
{
|
|
go.layer = LayerMask.NameToLayer("Interactible");
|
|
SphereCollider newSphere = go.AddComponent<SphereCollider>();
|
|
newSphere.radius = info.radius;
|
|
OWCollider newCollider = go.AddComponent<OWCollider>();
|
|
ShipLogFactObserveTrigger newObserveTrigger = go.AddComponent<ShipLogFactObserveTrigger>();
|
|
newObserveTrigger._factIDs = info.reveals;
|
|
newObserveTrigger._maxViewDistance = info.maxDistance == -1f ? 2f : info.maxDistance;
|
|
newObserveTrigger._maxViewAngle = info.maxAngle;
|
|
newObserveTrigger._owCollider = newCollider;
|
|
newObserveTrigger._disableColliderOnRevealFact = true;
|
|
}
|
|
|
|
private static void MakeSnapshot(GameObject go, Sector sector, PropModule.RevealInfo info, IModHelper mod)
|
|
{
|
|
SphereShape newShape = MakeShape(go, info, Shape.CollisionMode.Manual);
|
|
ShapeVisibilityTracker newTracker = go.AddComponent<ShapeVisibilityTracker>();
|
|
newTracker._shapes = new Shape[] {newShape};
|
|
ShipLogFactSnapshotTrigger newSnapshotTrigger = go.AddComponent<ShipLogFactSnapshotTrigger>();
|
|
newSnapshotTrigger._maxDistance = info.maxDistance == -1f ? 200f : info.maxDistance;
|
|
newSnapshotTrigger._factIDs = info.reveals;
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Entry Locations
|
|
public static class EntryLocationBuilder
|
|
{
|
|
private static List<ShipLogEntryLocation> locationsToInitialize = new List<ShipLogEntryLocation>();
|
|
public static void Make(GameObject go, Sector sector, PropModule.EntryLocationInfo info, IModHelper mod)
|
|
{
|
|
GameObject entryLocationGameObject = new GameObject("Entry Location (" + info.id + ")");
|
|
entryLocationGameObject.SetActive(false);
|
|
entryLocationGameObject.transform.parent = sector?.transform ?? go.transform;
|
|
entryLocationGameObject.transform.localPosition = info.position;
|
|
ShipLogEntryLocation newLocation = entryLocationGameObject.AddComponent<ShipLogEntryLocation>();
|
|
newLocation._entryID = info.id;
|
|
newLocation._isWithinCloakField = info.cloaked;
|
|
locationsToInitialize.Add(newLocation);
|
|
entryLocationGameObject.SetActive(true);
|
|
}
|
|
|
|
public static void InitializeLocations()
|
|
{
|
|
locationsToInitialize.ForEach(l => l.InitEntry());
|
|
locationsToInitialize.Clear();
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
public static void Init()
|
|
{
|
|
var shipLogRoot = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas");
|
|
|
|
var starChartLog = new GameObject("StarChartMode");
|
|
starChartLog.SetActive(false);
|
|
starChartLog.transform.parent = shipLogRoot.transform;
|
|
starChartLog.transform.localScale = Vector3.one * 1f;
|
|
starChartLog.transform.localPosition = Vector3.zero;
|
|
starChartLog.transform.localRotation = Quaternion.Euler(0, 0, 0);
|
|
|
|
ShipLogStarChartMode = starChartLog.AddComponent<ShipLogStarChartMode>();
|
|
|
|
var reticleImage = GameObject.Instantiate(GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/ShipLogPivot/ShipLogCanvas/DetectiveMode/ReticleImage (1)/"), starChartLog.transform);
|
|
|
|
var scaleRoot = new GameObject("ScaleRoot");
|
|
scaleRoot.transform.parent = starChartLog.transform;
|
|
scaleRoot.transform.localScale = Vector3.one;
|
|
scaleRoot.transform.localPosition = Vector3.zero;
|
|
scaleRoot.transform.localRotation = Quaternion.Euler(0, 0, 0);
|
|
|
|
var panRoot = new GameObject("PanRoot");
|
|
panRoot.transform.parent = scaleRoot.transform;
|
|
panRoot.transform.localScale = Vector3.one;
|
|
panRoot.transform.localPosition = Vector3.zero;
|
|
panRoot.transform.localRotation = Quaternion.Euler(0,0,0);
|
|
|
|
var centerPromptList = shipLogRoot.transform.Find("ScreenPromptListScaleRoot/ScreenPromptList_Center")?.GetComponent<ScreenPromptList>();
|
|
var upperRightPromptList = shipLogRoot.transform.Find("ScreenPromptListScaleRoot/ScreenPromptList_UpperRight")?.GetComponent<ScreenPromptList>();
|
|
var oneShotSource = GameObject.Find("Ship_Body/Module_Cabin/Systems_Cabin/ShipLogPivot/ShipLog/OneShotAudio_ShipLog")?.GetComponent<OWAudioSource>();
|
|
|
|
ShipLogStarChartMode.Initialize(
|
|
centerPromptList,
|
|
upperRightPromptList,
|
|
oneShotSource);
|
|
}
|
|
}
|
|
}
|