new-horizons/NewHorizons/Patches/EyeScenePatches/EyeVortexTriggerPatches.cs
2023-03-18 13:30:22 -04:00

18 lines
523 B
C#

using HarmonyLib;
using UnityEngine;
namespace NewHorizons.Patches.EyeScenePatches
{
[HarmonyPatch(typeof(EyeVortexTrigger))]
public static class EyeVortexTriggerPatches
{
[HarmonyPostfix]
[HarmonyPatch(nameof(EyeVortexTrigger.OnEnterVortex))]
public static void EyeVortexTrigger_OnEnterVortex(EyeVortexTrigger __instance, GameObject hitObj)
{
if (!hitObj.CompareTag("PlayerDetector")) return;
__instance._tunnelObject.SetActive(true);
}
}
}