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56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
using NewHorizons.External.Modules.Volumes.VolumeInfos;
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using Newtonsoft.Json;
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using System.ComponentModel;
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using System.ComponentModel.DataAnnotations;
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namespace NewHorizons.External.Modules.Volumes
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{
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[JsonObject]
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public class VisorEffectModule
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{
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/// <summary>
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/// Add visor frost effect volumes to this planet. This is the ghost matter effect.
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/// </summary>
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public FrostEffectVolumeInfo[] frostEffectVolumes;
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/// <summary>
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/// Add visor rain effect volumes to this planet. You can see this on Giant's Deep.
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/// </summary>
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public RainEffectVolumeInfo[] rainEffectVolumes;
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[JsonObject]
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public class FrostEffectVolumeInfo : PriorityVolumeInfo
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{
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/// <summary>
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/// The rate at which the frost effect will get stronger
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/// </summary>
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[DefaultValue(0.5f)]
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public float frostRate = 0.5f;
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/// <summary>
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/// The maximum strength of frost this volume can give
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/// </summary>
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[Range(0f, 1f)]
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[DefaultValue(0.91f)]
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public float maxFrost = 0.91f;
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}
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[JsonObject]
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public class RainEffectVolumeInfo : PriorityVolumeInfo
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{
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/// <summary>
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/// The rate at which the rain droplet effect will happen
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/// </summary>
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[DefaultValue(0.1f)]
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public float dropletRate = 10f;
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/// <summary>
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/// The rate at which the rain streak effect will happen
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/// </summary>
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[DefaultValue(1f)]
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public float streakRate = 1f;
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}
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}
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}
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