mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
32 lines
979 B
C#
32 lines
979 B
C#
using HarmonyLib;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace NewHorizons.Patches
|
|
{
|
|
[HarmonyPatch]
|
|
public class BramblePatches
|
|
{
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(SphericalFogWarpVolume), nameof(SphericalFogWarpVolume.IsProbeOnly))]
|
|
public static bool SphericalFogWarpVolume_IsProbeOnly(SphericalFogWarpVolume __instance, ref bool __result)
|
|
{
|
|
__result = false;
|
|
return false;
|
|
}
|
|
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(FogWarpVolume), nameof(FogWarpVolume.GetFogThickness))]
|
|
public static bool FogWarpVolume_GetFogThickness(FogWarpVolume __instance, ref float __result)
|
|
{
|
|
if (__instance is InnerFogWarpVolume sph) __result = sph._exitRadius;
|
|
else __result = 50; // 50f is hardcoded as the return value in the base game
|
|
|
|
return false;
|
|
}
|
|
}
|
|
}
|