mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
214 lines
8.6 KiB
C#
214 lines
8.6 KiB
C#
using NewHorizons.Builder.Body;
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using NewHorizons.Builder.ShipLog;
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using NewHorizons.Builder.Volumes;
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using NewHorizons.Builder.Volumes.Rulesets;
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using NewHorizons.Builder.Volumes.VisorEffects;
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using NewHorizons.Components.Volumes;
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using NewHorizons.External.Configs;
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using OWML.Common;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using Logger = NewHorizons.Utility.Logger;
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namespace NewHorizons.Builder.Volumes
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{
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public static class VolumesBuildManager
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{
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public static void Make(GameObject go, Sector sector, OWRigidbody planetBody, PlanetConfig config, IModBehaviour mod)
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{
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if (config.Volumes.revealVolumes != null)
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{
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foreach (var revealInfo in config.Volumes.revealVolumes)
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{
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try
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{
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RevealBuilder.Make(go, sector, revealInfo, mod);
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}
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catch (Exception ex)
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{
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Logger.LogError($"Couldn't make reveal location [{revealInfo.reveals}] for [{go.name}]:\n{ex}");
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}
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}
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}
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if (config.Volumes.audioVolumes != null)
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{
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foreach (var audioVolume in config.Volumes.audioVolumes)
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{
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AudioVolumeBuilder.Make(go, sector, audioVolume, mod);
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}
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}
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if (config.Volumes.notificationVolumes != null)
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{
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foreach (var notificationVolume in config.Volumes.notificationVolumes)
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{
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NotificationVolumeBuilder.Make(go, sector, notificationVolume, mod);
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}
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}
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if (config.Volumes.hazardVolumes != null)
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{
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foreach (var hazardVolume in config.Volumes.hazardVolumes)
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{
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HazardVolumeBuilder.Make(go, sector, planetBody, hazardVolume, mod);
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}
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}
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if (config.Volumes.mapRestrictionVolumes != null)
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{
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foreach (var mapRestrictionVolume in config.Volumes.mapRestrictionVolumes)
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{
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VolumeBuilder.Make<MapRestrictionVolume>(go, sector, mapRestrictionVolume);
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}
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}
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if (config.Volumes.interferenceVolumes != null)
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{
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foreach (var interferenceVolume in config.Volumes.interferenceVolumes)
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{
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VolumeBuilder.Make<Components.Volumes.InterferenceVolume>(go, sector, interferenceVolume);
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}
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}
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if (config.Volumes.reverbVolumes != null)
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{
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foreach (var reverbVolume in config.Volumes.reverbVolumes)
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{
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VolumeBuilder.Make<ReverbTriggerVolume>(go, sector, reverbVolume);
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}
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}
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if (config.Volumes.insulatingVolumes != null)
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{
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foreach (var insulatingVolume in config.Volumes.insulatingVolumes)
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{
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VolumeBuilder.Make<InsulatingVolume>(go, sector, insulatingVolume);
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}
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}
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if (config.Volumes.zeroGravityVolumes != null)
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{
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foreach (var zeroGravityVolume in config.Volumes.zeroGravityVolumes)
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{
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ZeroGVolumeBuilder.Make(go, sector, zeroGravityVolume);
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}
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}
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if (config.Volumes.destructionVolumes != null)
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{
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foreach (var destructionVolume in config.Volumes.destructionVolumes)
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{
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DestructionVolumeBuilder.Make(go, sector, destructionVolume);
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}
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}
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if (config.Volumes.oxygenVolumes != null)
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{
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foreach (var oxygenVolume in config.Volumes.oxygenVolumes)
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{
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OxygenVolumeBuilder.Make(go, sector, oxygenVolume);
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}
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}
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if (config.Volumes.fluidVolumes != null)
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{
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foreach (var fluidVolume in config.Volumes.fluidVolumes)
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{
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FluidVolumeBuilder.Make(go, sector, fluidVolume);
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}
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}
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if (config.Volumes.probe != null)
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{
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if (config.Volumes.probe.destructionVolumes != null)
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{
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foreach (var destructionVolume in config.Volumes.probe.destructionVolumes)
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{
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VolumeBuilder.Make<ProbeDestructionVolume>(go, sector, destructionVolume);
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}
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}
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if (config.Volumes.probe.safetyVolumes != null)
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{
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foreach (var safetyVolume in config.Volumes.probe.safetyVolumes)
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{
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VolumeBuilder.Make<ProbeSafetyVolume>(go, sector, safetyVolume);
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}
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}
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}
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if (config.Volumes.visorEffects != null)
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{
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if (config.Volumes.visorEffects.frostEffectVolumes != null)
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{
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foreach (var frostEffectVolume in config.Volumes.visorEffects.frostEffectVolumes)
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{
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VisorFrostEffectVolumeBuilder.Make(go, sector, frostEffectVolume);
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}
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}
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if (config.Volumes.visorEffects.rainEffectVolumes != null)
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{
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foreach (var rainEffectVolume in config.Volumes.visorEffects.rainEffectVolumes)
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{
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VisorRainEffectVolumeBuilder.Make(go, sector, rainEffectVolume);
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}
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}
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}
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if (config.Volumes.rulesets != null)
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{
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if (config.Volumes.rulesets.antiTravelMusicRulesets != null)
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{
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foreach (var antiTravelMusicRuleset in config.Volumes.rulesets.antiTravelMusicRulesets)
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{
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VolumeBuilder.Make<AntiTravelMusicRuleset>(go, sector, antiTravelMusicRuleset);
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}
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}
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if (config.Volumes.rulesets.playerImpactRulesets != null)
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{
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foreach (var playerImpactRuleset in config.Volumes.rulesets.playerImpactRulesets)
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{
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PlayerImpactRulesetBuilder.Make(go, sector, playerImpactRuleset);
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}
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}
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if (config.Volumes.rulesets.probeRulesets != null)
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{
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foreach (var probeRuleset in config.Volumes.rulesets.probeRulesets)
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{
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ProbeRulesetBuilder.Make(go, sector, probeRuleset);
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}
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}
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if (config.Volumes.rulesets.thrustRulesets != null)
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{
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foreach (var thrustRuleset in config.Volumes.rulesets.thrustRulesets)
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{
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ThrustRulesetBuilder.Make(go, sector, thrustRuleset);
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}
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}
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}
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if (config.Volumes.referenceFrameBlockerVolumes != null)
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{
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foreach (var referenceFrameBlockerVolume in config.Volumes.referenceFrameBlockerVolumes)
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{
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VolumeBuilder.Make<ReferenceFrameBlockerVolume>(go, sector, referenceFrameBlockerVolume);
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}
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}
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if (config.Volumes.speedTrapVolumes != null)
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{
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foreach (var speedTrapVolume in config.Volumes.speedTrapVolumes)
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{
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SpeedTrapVolumeBuilder.Make(go, sector, speedTrapVolume);
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}
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}
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if (config.Volumes.lightSourceVolumes != null)
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{
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foreach (var lightSourceVolume in config.Volumes.lightSourceVolumes)
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{
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VolumeBuilder.Make<LightlessLightSourceVolume>(go, sector, lightSourceVolume);
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}
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}
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if (config.Volumes.solarSystemVolume != null)
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{
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foreach (var solarSystemVolume in config.Volumes.solarSystemVolume)
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{
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ChangeStarSystemVolumeBuilder.Make(go, sector, solarSystemVolume);
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}
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}
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if (config.Volumes.creditsVolume != null)
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{
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foreach (var creditsVolume in config.Volumes.creditsVolume)
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{
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CreditsVolumeBuilder.Make(go, sector, creditsVolume);
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}
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}
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}
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}
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}
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